public void Init(int slot) { mExists = UserSlotData.IsSlotExist(slot); if (mExists) { infoGO.SetActive(true); deleteGO.SetActive(true); newGO.SetActive(false); switch (SlotInfo.GetGameMode(slot)) { case SlotInfo.GameMode.Hardcore: portrait.spriteName = SlotInfo.IsDead(slot) ? portraitDead : portraitHardcore; break; default: portrait.spriteName = portraitNormal; break; } for (int i = 0; i < weapons.Length; i++) { weapons[i].SetActive(SlotInfo.WeaponIsUnlock(slot, i + 1)); } heartsLabel.text = "x" + SlotInfo.GetHeartCount(slot); int tankCount = 0; if (SlotInfo.IsSubTankEnergy1Acquired(slot)) { tankCount++; } if (SlotInfo.IsSubTankEnergy2Acquired(slot)) { tankCount++; } eTankLabel.text = "x" + tankCount; tankCount = 0; if (SlotInfo.IsSubTankWeapon1Acquired(slot)) { tankCount++; } if (SlotInfo.IsSubTankWeapon2Acquired(slot)) { tankCount++; } wTankLabel.text = "x" + tankCount; armor.color = SlotInfo.IsArmorAcquired(slot) ? Color.white : Color.black; clearTimeLabel.text = "CLEAR TIME: " + SlotInfo.GetClearTimeString(slot); } else { infoGO.SetActive(false); deleteGO.SetActive(false); newGO.SetActive(true); } }
IEnumerator DoIt() { Achievement achieve = Achievement.instance; WaitForFixedUpdate wait = new WaitForFixedUpdate(); //wait for services to be completed while (!achieve.isReady) { yield return(wait); } Debug.Log("retro active ready"); //wait for user slot UserSlotData usd = UserData.instance as UserSlotData; if (usd) { while (usd.slot == -1) { yield return(wait); } } //now for the checks Debug.Log("retro active check"); if (LevelController.IsLevelComplete("level_katgirl")) { achieve.NotifyUpdate(achieve.GetDataById(7041), 0, true); } if (LevelController.IsLevelComplete("level_lightninggirl")) { achieve.NotifyUpdate(achieve.GetDataById(7038), 0, true); } if (LevelController.IsLevelComplete("level_tankgirl")) { achieve.NotifyUpdate(achieve.GetDataById(7039), 0, true); } if (LevelController.IsLevelComplete("level_valleygirl")) { achieve.NotifyUpdate(achieve.GetDataById(7033), 0, true); } if (LevelController.IsLevelComplete("level_clonegirl")) { achieve.NotifyUpdate(achieve.GetDataById(7036), 0, true); } if (LevelController.IsLevelComplete("level_hipster")) { achieve.NotifyUpdate(achieve.GetDataById(7034), 0, true); } if (LevelController.IsLevelComplete("level_final_0")) { achieve.NotifyUpdate(achieve.GetDataById(7037), 0, true); } if (LevelController.IsLevelComplete("level_final_1")) { achieve.NotifyUpdate(achieve.GetDataById(7035), 0, true); } if (LevelController.IsLevelComplete("level_final_2")) { achieve.NotifyUpdate(achieve.GetDataById(7032), 0, true); } if (LevelController.IsLevelComplete("level_final_boss_boss")) { achieve.NotifyUpdate(achieve.GetDataById(7040), 0, true); if (SlotInfo.GetGameMode(usd.slot) == SlotInfo.GameMode.Hardcore) { achieve.NotifyUpdate(achieve.GetDataById(7049), 0, true); if (PlayerStats.deathCount < 1) { achieve.NotifyUpdate(achieve.GetDataById(7054), 0, true); } } } int heartFlags = SlotInfo.GetHeartFlags(usd.slot); int itemFlags = SlotInfo.GetItemsFlags(usd.slot); if (heartFlags == 255 && itemFlags == 31) { achieve.NotifyUpdate(achieve.GetDataById(7052), 0, true); } }