public void DiscoverThisCard(SlotCard byCard) { coveredByCards.Remove(byCard); if (IsCardDiscovered) { ShowCard(); CardAvailableManager.AddSlot(this); } }
public void DisplayPanel(SlotCard s) { InteractableManager.InteractableOff(); _as.Play(); Slot = s; Card = Slot.Card; panel.SetActive(true); SetCard(); SetBuyBTN(); SetBuildBTN(); }
public void CoverThisCard(SlotCard coverCard) { coveredByCards.Add(coverCard); }
public void PlayerHasSellectedSlot(SlotCard s) { _CurrentPlayer.SelectedSlot = s; _selectedCardWindow.DisplayPanel(s); }
public ResultGold(SlotCard slot, int additionalGold) { this.slot = slot; AdditionalGold = additionalGold; }