private Slider CreateSlider()
    {
        Slider slider = hitObjectManager.CreateSlider(Input.mousePosition, transform);

        slider.AddFruit(Input.mousePosition);
        return(slider);
    }
    private void OnSliderState()
    {
        if (Input.GetMouseButtonDown(0) && !TimeStampOccupied())
        {
            //If create slider is null then we're creating our first slider
            if (createdSlider == null)
            {
                createdSlider = CreateSlider();
            }
            else
            {
                Undo.RecordObject(createdSlider, "Create Slider Fruit");
                createdSlider.AddFruit(Input.mousePosition);
            }
        }

        if (createdSlider != null && Input.GetMouseButtonDown(1)) //Right click when currently making a slider
        {
            //Finish slider creation
            createdSlider.AddFruit(Input.mousePosition);
            createdSlider = null;
        }
    }