public void TryJoinToMidPoint() { part.AddSection(Vector3.Zero, Vector3.UnitX); part.AddSection(Vector3.UnitX, Vector3.UnitY); SlicePart other = new SlicePart(); other.AddSection(Vector3.UnitX, Vector3.UnitX * 3); Assert.IsFalse(part.Join(other)); }
public void TryJoinWithClosed() { part.AddSection(Vector3.Zero, Vector3.UnitX); part.AddSection(Vector3.UnitX, Vector3.UnitY); part.AddSection(Vector3.UnitY, Vector3.Zero); SlicePart other = new SlicePart(); other.AddSection(Vector3.Zero, Vector3.UnitX * 2); Assert.IsFalse(part.Join(other)); }
public void JoinToStartNotClose() { part.AddSection(Vector3.Zero, Vector3.UnitX); part.AddSection(Vector3.UnitX, Vector3.UnitY); SlicePart other = new SlicePart(); other.AddSection(Vector3.UnitY * 2, Vector3.Zero); Assert.IsTrue(part.Join(other)); Assert.AreEqual(4, part.Points.Count); Assert.AreEqual(Vector3.UnitY * 2, part.Points[0]); Assert.AreEqual(Vector3.Zero, part.Points[1]); Assert.AreEqual(Vector3.UnitX, part.Points[2]); Assert.AreEqual(Vector3.UnitY, part.Points[3]); Assert.IsFalse(part.Closed); }
public void JoinAndClose() { part.AddSection(Vector3.Zero, Vector3.UnitX, Vector3.UnitY); part.AddSection(Vector3.UnitX, Vector3.UnitY, Vector3.UnitZ); SlicePart other = new SlicePart(); other.AddSection(Vector3.UnitY, Vector3.Zero, Vector3.One); Assert.IsTrue(part.Join(other)); Assert.AreEqual(3, part.Points.Count); Assert.AreEqual(Vector3.Zero, part.Points[0]); Assert.AreEqual(Vector3.UnitX, part.Points[1]); Assert.AreEqual(Vector3.UnitY, part.Points[2]); Assert.AreEqual(3, part.Normals.Count); Assert.AreEqual(Vector3.UnitY, part.Normals[0]); Assert.AreEqual(Vector3.UnitZ, part.Normals[1]); Assert.AreEqual(Vector3.One, part.Normals[2]); Assert.IsTrue(part.Closed); }
public void AddFirstSection() { Assert.IsTrue(part.AddSection(Vector3.Zero, Vector3.UnitX, Vector3.UnitY)); Assert.AreEqual(2, part.Points.Count); Assert.AreEqual(2, part.Normals.Count); Assert.AreEqual(Vector3.Zero, part.Points[0]); Assert.AreEqual(Vector3.UnitX, part.Points[1]); Assert.AreEqual(Vector3.UnitY, part.Normals[0]); Assert.AreEqual(Vector3.UnitY, part.Normals[1]); Assert.IsFalse(part.Closed); }