public void TestTwo(int[] test, int expected)
        {
            SliceArray slice  = new SliceArray();
            var        result = slice.solution(test);

            result.Should().Be(expected);
        }
        public void TestOne()
        {
            SliceArray slice = new SliceArray();

            int[] test   = new[] { 5, 4, 4, 5, 0, 12 };
            var   result = slice.solution(test);

            result.Should().Be(4);
        }
Exemple #3
0
 void Start()
 {
     expressao = GameObject.Find("Expressao");
     SliceArr = this;
 }