private void SendSleepOrder(EntityId id, SleepOrderType order) { this.UpdateSystem.SendEvent(new SleepComponent.SleepOrdered.Event(new SleepOrderInfo(order)), id); }
private void SendSleepOrdersToTurret(Dictionary <EntityId, TurretInfo> turrets, SleepOrderType order) { foreach (var t in turrets) { SendSleepOrder(t.Key, order); } }