private void SendSleepOrder(EntityId id, SleepOrderType order)
 {
     this.UpdateSystem.SendEvent(new SleepComponent.SleepOrdered.Event(new SleepOrderInfo(order)), id);
 }
 private void SendSleepOrdersToTurret(Dictionary <EntityId, TurretInfo> turrets, SleepOrderType order)
 {
     foreach (var t in turrets)
     {
         SendSleepOrder(t.Key, order);
     }
 }