public void ItemPicked(PickableItem item) { ++pickedItemCount; if (PickableItems.Length == pickedItemCount) { Winner = SkopjeWinner.Human; SkopjeGameState = SkopjeGameState.Over; } }
public void HumanKilled() { Winner = SkopjeWinner.Car; SkopjeGameState = SkopjeGameState.Over; }