private void RefreshCache() { if (this.cachedMesh != this.component.sharedMesh) { if (this.cachedMesh != null) { SkinnedMeshRendererCache.Add(this.cachedMesh, this.cachedRig); } this.cachedMesh = this.component.sharedMesh; this.cachedRig = SkinnedMeshRendererCache.Get(this.component); } }
private void RefreshCache() { if (!Object.op_Inequality((Object)this.cachedMesh, (Object)this.component.get_sharedMesh())) { return; } if (Object.op_Inequality((Object)this.cachedMesh, (Object)null)) { SkinnedMeshRendererCache.Add(this.cachedMesh, this.cachedRig); } this.cachedMesh = this.component.get_sharedMesh(); this.cachedRig = SkinnedMeshRendererCache.Get(this.component); }