public void OnBtnSkillUp()
    {
        if (_CurMonster == null)
        {
            return;
        }

        SkillUpUI.CreateSkillUpUI(_CurMonster);
    }
Exemple #2
0
    /// <summary>
    /// 显示界面并初始化
    /// </summary>
    /// <returns>The skill panel.</returns>
    /// <param name="root">Root.</param>
    public static SkillUpUI CreateSkillUpUI(Monster mon)
    {
        GameObject obj = PrefabLoader.loadFromPack("ZQ/SkillUpUI") as GameObject;

        if (obj != null)
        {
            GameObject go = Instantiate(obj) as GameObject;
            RED.AddChild(go, DBUIController.mDBUIInstance._TopRoot);
            SkillUpUI script = go.GetComponent <SkillUpUI>();
            script.m_monster = mon;
            return(script);
        }
        return(null);
    }
Exemple #3
0
 void Awake()
 {
     _mInstance = this;
 }
 void OnClickSkillUp()
 {
     SkillUpUI.CreateSkillUpUI(m_data);
     OnClickClose();
 }