public void GetSkill(Skill pB, SkillSettingsScript B) { pB.m_active = B.activated.isOn; pB.m_mastery = (Mastery)B.masteryLevel.value; pB.m_acquired = B.acquired.isOn; Debug.Log(pB); }
public void SetSkillOnDisplay(SkillSettingsScript B, Skill pB) { B.activated.isOn = pB.m_active; B.masteryLevel.value = (int)pB.m_mastery; B.acquired.isOn = pB.m_acquired; }