public void save() { if (ability != null) { SkillSavingManager.selectionChange(abilityNumber, ability.playerAbilityID); } }
// Use this for initialization void Awake() { instance = this; }
public void save() { if (ability != null) { SkillSavingManager.selectionChange(abilityNumber, ability.playerAbilityID); } }
// Use this for initialization void Awake() { instance = this; }