public void LevelUp()
    {
        if (!model.IsLearn())
        {
            View.CurrentScene.OpenView <TipView>().SetContent(DreamerUtil.GetColorRichText(model._config.skill_name, Color.yellow) + "\t学习成功!");
            model.Learn();
        }
        else
        {
            View.CurrentScene.OpenView <TipView>().SetContent(DreamerUtil.GetColorRichText(model._config.skill_name, Color.yellow) + "\t升级成功!");
        }
        model.SetSkillLevel(1);

        ActorModel.Model.SetMoney(-model.GetLevelUpMoney());
        EventManager.OnSkillLevelUp(model);
    }