public void SetPlayer() { player = _networkMgr.player; skillCtrl = player.GetComponent <SkillCtrl_net2> (); GameObject.Find("hp_front_parent").GetComponent <HpBar_net2> ().setPlayer(); startTime = Time.time; // this.GetComponent<HpBar> ().setPlayer (); }
void Start() { basicClock = Time.time; basicAttackCool = 0.1f; fireBool = false; isDie = false; maxHp = 100; hp = 100; respawnTime = 3.0f; _moveCtrl = GetComponent <MoveCtrl_net2> (); _skillCtrl = GetComponent <SkillCtrl_net2> (); _networkMgr = GameObject.Find("NetworkManager").GetComponent <NetworkMgr2>(); }