protected override void OnUninstall() { SkillAloneAttrGoodBase.Remove(this.obj); base.m_Entity.RemoveRotateAttribute(this.obj); }
protected override void OnEnd() { SkillAloneAttrGoodBase.Remove(this.obj); base.m_Entity.SetTrigger(false); base.m_Entity.mAniCtrlBase.UpdateAnimationSpeed("Skill", this.skillspeed); }