void kinectSensor_SkeletonFrameReady(object sender, SkeletonHandlerArgs skeletonHandler)
 {
     currentKinectGameData.TrackedSkeleton = new Skeleton(skeletonHandler.GetSkeleton());
 }
Exemple #2
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 void kinectSensor_SkeletonFrameReady(object sender, SkeletonHandlerArgs skeletonHandler)
 {
     currentKinectGameData.TrackedSkeleton = new Skeleton(skeletonHandler.GetSkeleton());
 }