public void InitializeBluetoothProxy() { switch (Application.platform) { case RuntimePlatform.Android: if (BluetoothDeviceType == EBluetoothDeviceType.BLUETOOTH_CLASSIC) { m_device = new AndroidBluetoothClassicDevice(); } else { m_device = new AndroidBLEDevice(); } break; default: throw new System.Exception($"Platform{Application.platform.ToString()} BluetoothDevice Not Implememt"); } if (m_device != null) { m_device.InitializeBluetoothDevice(); if (m_skateMessageHandler != null) { m_skateMessageHandler.SetBluetoothDevice(m_device); } else { m_skateMessageHandler = new SkateMessageHandler(m_device); } BluetoothEvents.OnBluetoothDeviceStateChangedEvent += OnBluetoothStateChangedCallback; } }
/// <summary> /// 获取电机实时转数 /// </summary> private void RequstMotorRPS() { if (this.m_currentGear > 0) { List <byte> messageBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_MOTOR_RPS); BluetoothProxy.Intance.SendData(messageBuffer); } }
public void SetSkateBrakeTime(int brakeTimeMill) { List <byte> messageBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_SETTING_SKATE_MAX_ACCLERATOR_BRAKE_TIME); List <byte> brakeTimeBuffer = DigitUtility.GetFixedLengthBufferList(Encoding.ASCII.GetBytes(brakeTimeMill.ToString()).ToList(), 4, (byte)'0'); messageBuffer.AddRange(brakeTimeBuffer); BluetoothProxy.Intance.SendData(messageBuffer); LocalStorage.SaveSetting(LocalSetting.E_SKATE_MAX_BRAKE_TIME, brakeTimeMill.ToString()); }
/// <summary> /// 设置滑板速度 /// </summary> /// <param name="gear"></param> private void SetSkateBoardSpeedByGear(int gear) { int speedTemp = (int)(this.m_gearAcceleratorInfos[gear] * 1000); List <byte> speedBuffer = DigitUtility.GetFixedLengthBufferList(Encoding.ASCII.GetBytes(speedTemp.ToString()).ToList(), 3, (byte)'0'); List <byte> messageBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_MOTOR_DRIVE); messageBuffer.AddRange(speedBuffer); BluetoothProxy.Intance.SendData(messageBuffer); }
public void SendGearAcceleratorToSkate(int gearID) { List <byte> messageBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_SETTING_SKATE_GEAR_ACCELETOR); StringBuilder strGearInfo = new StringBuilder(gearID.ToString()); strGearInfo.Append((int)(m_gearAcceleratorInfos[gearID] * 100)); List <byte> gearInfoBuffer = DigitUtility.GetFixedLengthBufferList(Encoding.ASCII.GetBytes(strGearInfo.ToString()).ToList(), 3, (byte)'0'); messageBuffer.AddRange(gearInfoBuffer); BluetoothProxy.Intance.SendData(messageBuffer); }
//public void SetSkateGearCount(int gearCount) //{ // List<byte> messageBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_SETTING_SKATE_GEAR_COUNT); // messageBuffer.AddRange(Encoding.ASCII.GetBytes(gearCount.ToString())); // BluetoothProxy.Intance.SendData(messageBuffer); // LocalStorage.SaveSetting(LocalSetting.E_SKATE_GEAR_COUNT, gearCount.ToString()); // GearCount = gearCount; //} public void SetSkateAccelerator(float accelerator01) { List <byte> messageBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_SETTING_SKATE_MAX_ACCLERATOR); int iMaxAccelerator = (int)(accelerator01 * 100); List <byte> acceleratorBuffer = DigitUtility.GetFixedLengthBufferList(Encoding.ASCII.GetBytes(iMaxAccelerator.ToString()).ToList(), 2, (byte)'0'); messageBuffer.AddRange(acceleratorBuffer); BluetoothProxy.Intance.SendData(messageBuffer); LocalStorage.SaveSetting(LocalSetting.E_SKATE_MAX_ACCELERATOR, accelerator01.ToString()); }
/// <summary> /// 柔和刹车 /// </summary> public void BrakeSoftly() { List <byte> messageBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_BRAKE_LINEAR); BluetoothProxy.Intance.SendData(messageBuffer); }
/// <summary> /// 直接刹停 /// </summary> public void BrakeImmediately() { List <byte> messageBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_BRAKE_FORCE); BluetoothProxy.Intance.SendData(messageBuffer); }
private void RequestMotorGear() { List <byte> sendMsgBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_MOTOR_GET_SPEED); BluetoothProxy.Intance.SendData(sendMsgBuffer); }
private void OnBtnDownClick(GameObject btn) { List <byte> messageBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_MOTOR_CORRECT_MIN_POWER); BluetoothProxy.Intance.SendData(messageBuffer); }
private void OnBtnEnterProgrammingClick(GameObject btn) { List <byte> messageBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_MOTOR_INITIALIZE); BluetoothProxy.Intance.SendData(messageBuffer); }
private void OnBtnPowerOffClick(GameObject btn) { List <byte> messageBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_MOTOR_POWEROFF); BluetoothProxy.Intance.SendData(messageBuffer); }
private void OnBtnRefreshBatteryClick(GameObject btn) { List <byte> messageBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_REMAINING_POWER); BluetoothProxy.Intance.SendData(messageBuffer); }
private void GetSkaterBatteryPower() { List <byte> msgBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_REMAINING_POWER); BluetoothProxy.Intance.SendData(msgBuffer); }
private void OnBtnStartUpClick(GameObject obj) { List <byte> messageBuffer = SkateMessageHandler.GetSkateMessage(MessageDefine.E_C2D_MOTOR_NORMAL_START); BluetoothProxy.Intance.SendData(messageBuffer); }