public void ResetToSavedPropertiesGraceful(float duration = 0.3f) { PositionTweener.ResetPropertyGraceful(duration); AnchorsTweener.ResetPropertyGraceful(duration); RotationTweener.ResetPropertyGraceful(duration); SizeTweener.ResetPropertyGraceful(duration); ScaleTweener.ResetPropertyGraceful(duration); AlphaTweener.ResetPropertyGraceful(duration); }
public void SaveProperties() { PositionTweener.SaveProperty(); AnchorsTweener.SaveProperty(); RotationTweener.SaveProperty(); SizeTweener.SaveProperty(); ScaleTweener.SaveProperty(); AlphaTweener.SaveProperty(); }
public void ResetToSavedProperties() { PositionTweener.ResetProperty(); AnchorsTweener.ResetProperty(); RotationTweener.ResetProperty(); SizeTweener.ResetProperty(); ScaleTweener.ResetProperty(); AlphaTweener.ResetProperty(); }
public void Stop(bool reset = false) { PositionTweener.StopTween(reset); AnchorsTweener.StopTween(reset); RotationTweener.StopTween(reset); SizeTweener.StopTween(reset); ScaleTweener.StopTween(reset); AlphaTweener.StopTween(reset); }
protected override void Awake() { base.Awake(); PosTween = GetComponent <PosTweener>(); SizeTween = GetComponent <SizeTweener>(); RotTween = GetComponent <RotTweener>(); WasDiscarded = false; }
void Start() { InputController.Instance.OnCloseFist += OnGesture; InputController.Instance.OnSweepVertical += OnGesture; sizeTw = GetComponent <SizeTweener>(); }
public void Resize(Vector2 size, UIAnimationDirection animationDirection = UIAnimationDirection.RelativeTo, Action callback = null, UIAnimationOptions animationOptions = null) { SizeTweener.Tween(size, animationDirection, callback, animationOptions); }
void Start() { InputController.Instance.OnCloseFist += OnGesture; InputController.Instance.OnSweepVertical += OnGesture; sizeTw = GetComponent<SizeTweener>(); }
protected override void Awake() { base.Awake(); PosTween = GetComponent<PosTweener>(); SizeTween = GetComponent<SizeTweener>(); RotTween = GetComponent<RotTweener>(); WasDiscarded = false; }