Exemple #1
0
 // Start is called before the first frame update
 void Start()
 {
     musicDefeat              = GetComponent <AudioSource>();
     windowSelector           = GameObject.FindObjectOfType <WindowSelector>();
     sittingBirbSpriteFlipper = GameObject.FindObjectOfType <SittingBirbSpriteFlipper>();
     reload = GameObject.Find("Reload");
     this.gameObject.SetActive(false);
 }
Exemple #2
0
 // Start is called before the first frame update
 void Start()
 {
     musicVictory             = GetComponent <AudioSource>();
     windowSelector           = GameObject.FindObjectOfType <WindowSelector>();
     sittingBirbSpriteFlipper = GameObject.FindObjectOfType <SittingBirbSpriteFlipper>();
     playerController         = GameObject.FindObjectOfType <PlayerController>();
     this.gameObject.SetActive(false);
 }