Exemple #1
0
 private void OnTriggerExit2D(Collider2D triggerObj)
 {
     if (triggerObj.gameObject.CompareTag("Talkable"))
     {
         talk.enabled = false;
     }
     else if (triggerObj.gameObject.CompareTag("Untalkable"))
     {
         talk.enabled = false;
     }
     else if (triggerObj.gameObject.CompareTag("MiniGame"))
     {
         MiniGame1.SetBool("isOpen", false);
         MiniGame2.SetBool("isOpen", false);
         MiniGame3.SetBool("isOpen", false);
         MiniGame4.SetBool("isOpen", false);
         MiniGame5.SetBool("isOpen", false);
     }
     else if (triggerObj.gameObject.CompareTag("Suspect"))
     {
         Antique.SetActive(!true);
         Husband.SetActive(!true);
         Sister.SetActive(!true);
         Best.SetActive(!true);
     }
 }
Exemple #2
0
 private void OnTriggerEnter2D(Collider2D triggerObj)
 {
     if (triggerObj.gameObject.CompareTag("Talkable"))
     {
         talk.enabled = true;
         buttons.SetActive(true);
         Dial                              = triggerObj.gameObject.GetComponent <DialogDisplay>();
         PlayerData.Dial                   = Dial;
         PlayerData.speakerUILeft          = Dial.speakerLeft.GetComponent <SpeakerUI>();
         PlayerData.speakerUIRight         = Dial.speakerRight.GetComponent <SpeakerUI>();
         PlayerData.speakerUILeft.Speaker  = Dial.conversation.speakerLeft;
         PlayerData.speakerUIRight.Speaker = Dial.conversation.speakerRight;
     }
     if (triggerObj.gameObject.CompareTag("MiniGame"))
     {
         if (triggerObj.gameObject.name == "Minigame1")
         {
             MiniGame1.SetBool("isOpen", true);
         }
         else if (triggerObj.gameObject.name == "Minigame2")
         {
             MiniGame2.SetBool("isOpen", true);
         }
         else if (triggerObj.gameObject.name == "Minigame3")
         {
             MiniGame3.SetBool("isOpen", true);
         }
         else if (triggerObj.gameObject.name == "Minigame4")
         {
             MiniGame4.SetBool("isOpen", true);
         }
         else if (triggerObj.gameObject.name == "Minigame5")
         {
             MiniGame5.SetBool("isOpen", true);
         }
     }
     if (triggerObj.gameObject.CompareTag("Suspect"))
     {
         if (triggerObj.gameObject.name == "Antique")
         {
             Antique.SetActive(true);
         }
         else if (triggerObj.gameObject.name == "Husband")
         {
             Husband.SetActive(true);
         }
         else if (triggerObj.gameObject.name == "Sissy")
         {
             Sister.SetActive(true);
         }
         else if (triggerObj.gameObject.name == "Besty")
         {
             Best.SetActive(true);
         }
     }
 }
Exemple #3
0
 private void Sister_pressed(object sender, TappedRoutedEventArgs e)
 {
     Sister.Play();
 }