public SinozeUserIdentity() { if(_instance != null) throw new InvalidOperationException("SinozeUserPool already instanciated"); _instance = this; // auto get or create first user //SinozeUserPool.GetUserAsync(0, (u) => {UnityEngine.Debug.Log("default = " + u.UserID);}); }
public GetUserAsyncJobQueue(SinozeUserIdentity parent) { this.parent = parent; }