public void AddArc(float x, float y, float width, float height, float startAngle, float sweepAngle) { PointF start; var arc = GraphicsHandler.CreateArc(x, y, width, height, startAngle, sweepAngle, out start); ConnectTo(start); Sink.AddArc(arc); }
public void AddArc(float x, float y, float width, float height, float startAngle, float sweepAngle) { PointF start; var arc = GraphicsHandler.CreateArc(x, y, width, height, startAngle, sweepAngle, out start); ConnectTo(start); Sink.AddArc(arc); }