Exemple #1
0
 protected override AbilityCursorBase createCursor()
 {
     cursorInstance                  = Instantiate(cursorPrefab);
     cursorInstance.maxRange         = 3 + (int)(0.1f * caster.GetAttributeLevel(AttributeType.Strength));
     cursorInstance.projectileOffset = throwable.throwOffset;
     return(cursorInstance);
 }
    protected override AbilityCursorBase createCursor()
    {
        cursorInstance                  = Instantiate(cursorPrefab);
        cursorInstance.maxRange         = weapon.range;
        cursorInstance.projectileOffset = weapon.projectileSpawn;

        return(cursorInstance);
    }