void onFBGameEnter() { SinglePlayerUpdateSimulator simulator = createFrameSyncUpdateSimulator(Game.instance.fbGame.frameSync); Game.instance.fbGame.frameSyncUpdater = simulator; simulator.start(); RealTimeRAProcessCenter.instance.start(); }
SinglePlayerUpdateSimulator createFrameSyncUpdateSimulator(FrameSync frameSync) { if (_frameSyncUpdateSimulator == null) { _frameSyncUpdateSimulator = new SinglePlayerUpdateSimulator(); } _frameSyncUpdateSimulator.init(frameSync); return(_frameSyncUpdateSimulator); }