public void SetOscilloscopePose(SinesteticaObject obj) { obj.OscilloscopeTransform.position = obj.curent.values.primaryPose.position; obj.OscilloscopeTransform.eulerAngles = obj.curent.values.primaryPose.eulerRotation; }
private void StopANote(SinesteticaObject obj) { obj.helmController.NoteOff(Utils.kMiddleC); }
private void StartMic() { curentMic = Instantiate(micPrefab).GetComponent <SinesteticaObject>(); }
private void PlayANote(SinesteticaObject obj) { obj.helmController.NoteOn(Utils.kMiddleC, 1, 200); }