internal static void Postfix(double increase, Simulation.CashIncreaseReason reason) { MelonMain.DoPatchMethods(mod => mod.OnCashAdded(increase, reason)); }
/// <summary> /// Called right after Cash is added in a game /// Tower might be null /// /// Equivalent to a HarmonyPostFix on Simulation.IncreaseCash /// </summary> public virtual void OnCashAdded(double amount, Simulation.CashIncreaseReason reason) { }