public void SaveProject()
    {
        Action <MessageResult> onComplete = (MessageResult result) =>
        {
            if (result == MessageResult.Yes)
            {
                string mapJson = JsonUtility.ToJson(interactiveMap, false);
                File.WriteAllText(settings.StaticDataPath, mapJson);

                SimpleZipper zipper     = new SimpleZipper();
                string       targetPath = settings.IsNewProject
                    ? Path.ChangeExtension(
                    Path.Combine(
                        settings.StoragePath,
                        settings.Name),
                    "irm")
                    : settings.MapFilePath;

                zipper.Zip(settings.StaticPath, targetPath);

                if (endingSession)
                {
                    ClearAppData();
                }

                Editor.SessionEnded();
            }
            else
            {
                endingSession = false;
            }
        };

        MessageBox.ShowMessage(MessageType.YesNoCancel, onComplete, OnSaveProjectMessage, OnSaveProjectCaption);
    }
Exemple #2
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        /// <summary>
        ///		Saves a compiled project to the provided path.
        ///		Should only be used in the editor.
        /// </summary>
        public void HardSave(Timeline timeline, string path)
        {
            Debug.LogFormat("Attempting to load save file to ({0})", path);

            // TODO: Make this aSync
            HardSavePath = path;
            SoftSave(timeline);

            List <string> filePaths = new List <string>();

            string timelinePath = Path.Combine(SoftSavePath, Path.ChangeExtension(timeline.Name, TIMELINEEXTENTION));

            filePaths.Add(timelinePath);

            // Copies all videos to buildpath.
            timeline.ForEach((TimelineChapter chapter) =>
            {
                string videoName = chapter.VideoName;
                if (!filePaths.Contains(videoName))
                {
                    filePaths.Add(videoName);
                }
            });

            // Creates filepath.
            string target = Path.ChangeExtension((Path.Combine(HardSavePath, timeline.Name)), PROJECTEXTENTION);

            if (File.Exists(target))
            {
                File.Delete(target);
            }

            // Zips the file.
            SimpleZipper zipper = new SimpleZipper();

            zipper.Zip(filePaths, target);
        }