public static int Main(String[] args) { var s = new SimpleSocketServer(); var listen = s.StartListening(); var c = new SimpleSocketClient("test"); c.Connect().Wait(); var t = new Task <bool>[] { c.Send("test data"), c.Send("1111111111111111111"), c.Send("222222222222222222"), c.Send("33333333333333333"), c.Send("4444444444444444"), c.Send("5555555555555"), c.Send("66666666666"), c.Send("77777777777"), c.Send("8888888888") }; Task.WaitAll(t); s.Dispose(); c.Dispose(); return(0); }
public void DisposeClients() { s?.Dispose(); c?.Dispose(); c1?.Dispose(); c2?.Dispose(); }