public IEnumerator TakeTest() { var camera = GameObject.CreatePrimitive(PrimitiveType.Cube).AddComponent <Camera>(); var dir = Application.streamingAssetsPath + "/InitTestCapture"; SimpleDirectory.DeleteDir(dir); SimpleDirectory.CreateDir(dir); Assert.AreEqual(1, SimpleDirectory.GetFileName(dir).Count); var setting = new SnapshotSetting(camera, $"{dir}/cature.png") { Timing = null }; SimpleSnapshot.Take(setting); yield return(null); yield return(null); Assert.AreEqual(2, SimpleDirectory.GetFileName(dir).Count); }
private void OnEnable() { // SimpleCaptureRecorder.StartRecording(_recorderSetting); SimpleSnapshot.Take(new SnapshotSetting(Camera.current)); FileLogger.Start(); }