public IEnumerator TakeTest()
        {
            var camera = GameObject.CreatePrimitive(PrimitiveType.Cube).AddComponent <Camera>();
            var dir    = Application.streamingAssetsPath + "/InitTestCapture";

            SimpleDirectory.DeleteDir(dir);
            SimpleDirectory.CreateDir(dir);
            Assert.AreEqual(1, SimpleDirectory.GetFileName(dir).Count);

            var setting = new SnapshotSetting(camera, $"{dir}/cature.png")
            {
                Timing = null
            };

            SimpleSnapshot.Take(setting);
            yield return(null);

            yield return(null);

            Assert.AreEqual(2, SimpleDirectory.GetFileName(dir).Count);
        }
Exemple #2
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 private void OnEnable()
 {
     // SimpleCaptureRecorder.StartRecording(_recorderSetting);
     SimpleSnapshot.Take(new SnapshotSetting(Camera.current));
     FileLogger.Start();
 }