public static void SelectAgent(SimplePathfindingAgent agent) { selectedSimpleAgent = agent; }
public static void RegisterAgent(SimplePathfindingAgent agent, bool selectNewAgent) { Debug.Log($"Registering simple agent: {agent.gameObject.name}. {(selectNewAgent ? "Selecting new simple agent" : "Not selecting new simple agent")}"); SimpleAgents.Add(agent); SelectAgent(agent); }