public void Enter_EnterTwoTimesDisposeTwoTime_IsNotBusy() { var monitor = new SimpleMonitor(); monitor.Enter(); monitor.Enter(); monitor.Dispose(); monitor.Dispose(); Assert.False(monitor.Busy); }
public void Dispose_should_not_decrement_counter_if_counter_is_zeroed() { var monitor = new SimpleMonitor(); monitor.Dispose(); monitor.Counter.Should().Be(0); }
public void Enter_DisposeAfter_IsNotBusy() { var monitor = new SimpleMonitor(); monitor.Enter(); monitor.Dispose(); Assert.False(monitor.Busy); }
public void Dispose_shoud_decrement_counter() { var monitor = new SimpleMonitor(); monitor.Set(); monitor.Dispose(); monitor.Counter.Should().Be(0); }
public void Enter_EnterTwoTimesDisposeOneTime_IsBusy() { var monitor = new SimpleMonitor(); monitor.Enter(); monitor.Enter(); monitor.Dispose(); Assert.True(monitor.Busy); }