Exemple #1
0
        public void ParseAtlasText()
        {
            if (atlasText != null && atlasMat != null && atlasMat.mainTexture != null)
            {
                m_textureSize = new Vector2(atlasMat.mainTexture.width, atlasMat.mainTexture.height);

                SimpleJSON.JSONClass obj = SimpleJSON.JSON.Parse(atlasText.text).AsObject;
                SimpleJSON.JSONArray arr = obj["SubTexture"].AsArray;
                frames = new SpriteFrame.TextureFrame[arr.Count];
                for (int i = 0; i < arr.Count; ++i)
                {
                    SimpleJSON.JSONClass     frameObj = arr[i].AsObject;
                    SpriteFrame.TextureFrame frame    = new SpriteFrame.TextureFrame();
                    frame.name = frameObj["name"];
                    frame.name = frame.name.Replace('/', '_');
                    Rect rect = new Rect();
                    rect.x      = frameObj["x"].AsFloat * textureScale;
                    rect.y      = frameObj["y"].AsFloat * textureScale;
                    rect.width  = frameObj["width"].AsFloat * textureScale;
                    rect.height = frameObj["height"].AsFloat * textureScale;
                    Rect frameSize = new Rect(0, 0, rect.width, rect.height);
                    if (frameObj.ContainKey("frameX"))
                    {
                        frame.frameSize.width = frameObj["frameX"].AsFloat * textureScale;
                    }
                    if (frameObj.ContainKey("frameY"))
                    {
                        frame.frameSize.width = frameObj["frameY"].AsFloat * textureScale;
                    }
                    if (frameObj.ContainKey("frameWidth"))
                    {
                        frame.frameSize.width = frameObj["frameWidth"].AsFloat * textureScale;
                    }
                    if (frameObj.ContainKey("frameHeight"))
                    {
                        frame.frameSize.width = frameObj["frameHeight"].AsFloat * textureScale;
                    }
                    frame.rect      = rect;
                    frameSize       = new Rect(frameSize.x * 0.01f, frameSize.y * 0.01f, frameSize.width * 0.01f, frameSize.height * 0.01f);
                    frame.frameSize = frameSize;
                    frames[i]       = frame;
                }
            }
        }
Exemple #2
0
        private static void ParseAnimSortOrder(ArmatureEditor armatureEditor, SimpleJSON.JSONClass zOrders, DragonBoneData.AnimationData animData)
        {
            if (zOrders.ContainKey("frame"))
            {
                //just only one
                DragonBoneData.AnimSubData subData = new DragonBoneData.AnimSubData();
                animData.zOrderDatas = new DragonBoneData.AnimSubData[1] {
                    subData
                };
                if (zOrders.ContainKey("offset"))
                {
                    subData.offset = zOrders["offset"].AsFloat;
                }

                SimpleJSON.JSONArray frames = zOrders["frame"].AsArray;
                subData.frameDatas = new DragonBoneData.AnimFrameData[frames.Count];
                for (int i = 0; i < frames.Count; ++i)
                {
                    SimpleJSON.JSONClass         frameObj  = frames[i].AsObject;
                    DragonBoneData.AnimFrameData frameData = new DragonBoneData.AnimFrameData();
                    subData.frameDatas[i] = frameData;

                    if (frameObj.ContainKey("duration"))
                    {
                        frameData.duration = frameObj["duration"].AsInt;
                    }
                    if (frameObj.ContainKey("zOrder"))
                    {
                        SimpleJSON.JSONArray zs = frameObj["zOrder"].AsArray;
                        if (zs != null)
                        {
                            frameData.zOrder = new int[zs.Count];
                            for (int z = 0; z < zs.Count; ++z)
                            {
                                frameData.zOrder[z] = zs[z].AsInt;
                            }
                        }
                    }
                }
            }
        }
Exemple #3
0
        public static void ParseAnimJsonData(ArmatureEditor armatureEditor)
        {
            SimpleJSON.JSONClass json       = SimpleJSON.JSON.Parse(armatureEditor.animTextAsset.text.Replace("null", "\"null\"")).AsObject;
            SimpleJSON.JSONArray armtureArr = json["armature"].AsArray;
            for (int i = 0; i < armtureArr.Count; ++i)
            {
                armatureEditor.armatureData = new DragonBoneData.ArmatureData();
                GameObject go = new GameObject("DragonBone");
                go.AddComponent <DragonBoneArmature>();
                armatureEditor.armature = go.transform;
                armatureEditor.bonesKV.Clear();
                armatureEditor.slotsKV.Clear();
                armatureEditor.slots.Clear();
                armatureEditor.bonesDataKV.Clear();
                armatureEditor.slotsDataKV.Clear();
                armatureEditor.bones.Clear();
                armatureEditor.ffdKV.Clear();
                armatureEditor.bonePoseKV.Clear();

                SimpleJSON.JSONClass armtureObj = armtureArr[i].AsObject;
                if (armtureObj.ContainKey("name"))
                {
                    string armatureName = armtureObj["name"].ToString().Trim();
                    armatureEditor.armature.name = armatureName;
                }
                if (armtureObj.ContainKey("type"))
                {
                    armatureEditor.armatureData.type = armtureObj["type"].ToString();
                }
                if (armtureObj.ContainKey("frameRate"))
                {
                    armatureEditor.armatureData.frameRate = armtureObj["frameRate"].AsFloat;
                    if (armatureEditor.armatureData.frameRate == 0)
                    {
                        armatureEditor.armatureData.frameRate = 24;                                                             //db默认为24
                    }
                }
                ParseArmtureData(armatureEditor, armtureObj);
                armatureEditor.InitShow();
            }
        }
Exemple #4
0
        public static void ParseArmtureData(ArmatureEditor armatureEditor, SimpleJSON.JSONClass armtureObj)
        {
            //parse bone data
            if (armtureObj.ContainKey("bone"))
            {
                SimpleJSON.JSONArray      bones     = armtureObj["bone"].AsArray;
                DragonBoneData.BoneData[] boneDatas = new DragonBoneData.BoneData[bones.Count];
                for (int i = 0; i < bones.Count; ++i)
                {
                    SimpleJSON.JSONClass    boneObj  = bones[i].AsObject;
                    DragonBoneData.BoneData boneData = new DragonBoneData.BoneData();
                    if (boneObj.ContainKey("length"))
                    {
                        boneData.length = boneObj["length"].AsFloat;
                    }
                    if (boneObj.ContainKey("name"))
                    {
                        boneData.name = boneObj["name"].ToString().Trim();
                    }
                    if (boneObj.ContainKey("parent"))
                    {
                        boneData.parent = boneObj["parent"].ToString();
                    }
                    if (boneObj.ContainKey("inheritRotation"))
                    {
                        boneData.inheritRotation = boneObj["inheritRotation"].AsInt == 1?true:false;
                    }
                    if (boneObj.ContainKey("inheritScale"))
                    {
                        boneData.inheritScale = boneObj["inheritScale"].AsInt == 1?true:false;
                    }
                    if (boneObj.ContainKey("transform"))
                    {
                        SimpleJSON.JSONClass         transformObj = boneObj["transform"].AsObject;
                        DragonBoneData.TransformData transData    = new DragonBoneData.TransformData();
                        if (transformObj.ContainKey("x"))
                        {
                            transData.x = transformObj["x"].AsFloat * 0.01f;
                        }
                        if (transformObj.ContainKey("y"))
                        {
                            transData.y = -transformObj["y"].AsFloat * 0.01f;
                        }
                        if (transformObj.ContainKey("skX"))
                        {
                            transData.rotate = -transformObj["skX"].AsFloat;
                        }
                        if (transformObj.ContainKey("scX"))
                        {
                            transData.scx = transformObj["scX"].AsFloat;
                        }
                        if (transformObj.ContainKey("scY"))
                        {
                            transData.scy = transformObj["scY"].AsFloat;
                        }
                        boneData.transform = transData;
                    }
                    boneDatas[i] = boneData;
                    armatureEditor.bonesDataKV[boneData.name] = boneData;
                }
                armatureEditor.armatureData.boneDatas = boneDatas;
            }

            //parse slot data
            if (armtureObj.ContainKey("slot"))
            {
                SimpleJSON.JSONArray      slots     = armtureObj["slot"].AsArray;
                DragonBoneData.SlotData[] slotDatas = new DragonBoneData.SlotData[slots.Count];
                bool isMC = armatureEditor.armatureData.type.Equals("MovieClip");
                for (int i = 0; i < slots.Count; ++i)
                {
                    SimpleJSON.JSONClass    slotObj  = slots[i].AsObject;
                    DragonBoneData.SlotData slotData = new DragonBoneData.SlotData();
                    if (slotObj.ContainKey("name"))
                    {
                        slotData.name = slotObj["name"].ToString();
                    }
                    if (slotObj.ContainKey("parent"))
                    {
                        slotData.parent = slotObj["parent"].ToString();
                    }
                    if (slotObj.ContainKey("z"))
                    {
                        slotData.z = -slotObj["z"].AsFloat * armatureEditor.zoffset;
                    }
                    if (!isMC)
                    {
                        if (slotObj.ContainKey("displayIndex"))
                        {
                            slotData.displayIndex = slotObj["displayIndex"].AsInt;
                        }
                    }
                    if (slotObj.ContainKey("scale"))
                    {
                        slotData.scale = slotObj["scale"].AsFloat;
                    }
                    if (slotObj.ContainKey("blendMode"))
                    {
                        slotData.blendMode = slotObj["blendMode"].ToString();
                    }
                    if (slotObj.ContainKey("color"))
                    {
                        SimpleJSON.JSONClass     colorObj  = slotObj["color"].AsObject;
                        DragonBoneData.ColorData colorData = new DragonBoneData.ColorData();
                        if (colorObj.ContainKey("aM"))
                        {
                            colorData.aM = colorObj["aM"].AsFloat * 0.01f;
                        }
                        if (colorObj.ContainKey("a0"))
                        {
                            colorData.aM += colorObj["a0"].AsFloat / 255f;
                        }
                        if (colorObj.ContainKey("rM"))
                        {
                            colorData.rM = colorObj["rM"].AsFloat * 0.01f;
                        }
                        if (colorObj.ContainKey("r0"))
                        {
                            colorData.rM += colorObj["r0"].AsFloat / 255f;
                        }
                        if (colorObj.ContainKey("gM"))
                        {
                            colorData.gM = colorObj["gM"].AsFloat * 0.01f;
                        }
                        if (colorObj.ContainKey("g0"))
                        {
                            colorData.gM += colorObj["g0"].AsFloat / 255f;
                        }
                        if (colorObj.ContainKey("bM"))
                        {
                            colorData.bM = colorObj["bM"].AsFloat * 0.01f;
                        }
                        if (colorObj.ContainKey("b0"))
                        {
                            colorData.bM += colorObj["b0"].AsFloat / 255f;
                        }
                        slotData.color = colorData;
                    }

                    slotDatas[i] = slotData;
                    armatureEditor.slotsDataKV[slotData.name] = slotData;
                }
                armatureEditor.armatureData.slotDatas = slotDatas;
            }

            //parse IK data
            if (armtureObj.ContainKey("ik"))
            {
                SimpleJSON.JSONArray    iks     = armtureObj["ik"].AsArray;
                DragonBoneData.IKData[] ikDatas = new DragonBoneData.IKData[iks.Count];
                for (int i = 0; i < iks.Count; ++i)
                {
                    SimpleJSON.JSONClass  ikObj  = iks[i].AsObject;
                    DragonBoneData.IKData ikData = new DragonBoneData.IKData();
                    if (ikObj.ContainKey("name"))
                    {
                        ikData.name = ikObj["name"].ToString();
                    }
                    if (ikObj.ContainKey("bone"))
                    {
                        ikData.bone = ikObj["bone"].ToString();
                    }
                    if (ikObj.ContainKey("target"))
                    {
                        ikData.target = ikObj["target"].ToString();
                    }
                    if (ikObj.ContainKey("bendPositive"))
                    {
                        ikData.bendPositive = ikObj["bendPositive"].AsBool;
                    }
                    if (ikObj.ContainKey("chain"))
                    {
                        ikData.chain = ikObj["chain"].AsInt;
                    }
                    if (ikObj.ContainKey("weight"))
                    {
                        ikData.weight = ikObj["weight"].AsFloat;
                    }
                    ikDatas[i] = ikData;
                }
                armatureEditor.armatureData.ikDatas = ikDatas;
            }

            //parse animation file
            if (armtureObj.ContainKey("animation"))
            {
                SimpleJSON.JSONArray           anims     = armtureObj["animation"].AsArray;
                DragonBoneData.AnimationData[] animDatas = new DragonBoneData.AnimationData[anims.Count];
                for (int i = 0; i < anims.Count; ++i)
                {
                    SimpleJSON.JSONClass         animObj  = anims[i].AsObject;
                    DragonBoneData.AnimationData animData = new DragonBoneData.AnimationData();
                    if (animObj.ContainKey("name"))
                    {
                        animData.name = animObj["name"].ToString().Trim();
                    }
                    if (animObj.ContainKey("playTimes"))
                    {
                        animData.playTimes = animObj["playTimes"].AsInt;
                    }
                    if (animObj.ContainKey("duration"))
                    {
                        animData.duration = animObj["duration"].AsInt;
                    }
                    if (animData.duration == 0)
                    {
                        animData.duration = 1;
                    }
                    if (animObj.ContainKey("frame"))
                    {
                        ParseAnimFrames(animObj["frame"].AsArray, animData);
                    }
                    if (animObj.ContainKey("bone"))
                    {
                        SimpleJSON.JSONArray bones = animObj["bone"].AsArray;
                        animData.boneDatas = new DragonBoneData.AnimSubData[bones.Count];
                        ParsetAnimBoneSlot(armatureEditor, bones, animData.boneDatas);
                    }
                    if (animObj.ContainKey("slot"))
                    {
                        SimpleJSON.JSONArray slots = animObj["slot"].AsArray;
                        animData.slotDatas = new DragonBoneData.AnimSubData[slots.Count];
                        ParsetAnimBoneSlot(armatureEditor, slots, animData.slotDatas);
                    }
                    //ffd
                    if (animObj.ContainKey("ffd"))
                    {
                        SimpleJSON.JSONArray ffds = animObj["ffd"].AsArray;
                        animData.ffdDatas = new DragonBoneData.AnimSubData[ffds.Count];
                        ParsetAnimBoneSlot(armatureEditor, ffds, animData.ffdDatas);
                    }
                    //zOrder
                    if (animObj.ContainKey("zOrder"))
                    {
                        SimpleJSON.JSONClass zOrders = animObj["zOrder"].AsObject;
                        ParseAnimSortOrder(armatureEditor, zOrders, animData);
                    }
                    animDatas[i] = animData;
                }
                armatureEditor.armatureData.animDatas = animDatas;
            }

            //parse skin data
            if (armtureObj.ContainKey("skin"))
            {
                SimpleJSON.JSONArray      skins     = armtureObj["skin"].AsArray;
                DragonBoneData.SkinData[] skinDatas = new DragonBoneData.SkinData[skins.Count];
                for (int i = 0; i < skins.Count; ++i)
                {
                    DragonBoneData.SkinData skinData = new DragonBoneData.SkinData();
                    skinDatas[i] = skinData;
                    SimpleJSON.JSONClass skinObj = skins[i].AsObject;
                    string skinName = skinObj["name"].ToString();
                    skinData.skinName = skinName;
                    if (skinObj.ContainKey("slot"))
                    {
                        SimpleJSON.JSONArray slots = skinObj["slot"].AsArray;
                        skinData.slots = new DragonBoneData.SkinSlotData[slots.Count];
                        for (int j = 0; j < slots.Count; ++j)
                        {
                            DragonBoneData.SkinSlotData skinSlotData = new DragonBoneData.SkinSlotData();
                            SimpleJSON.JSONClass        slot         = slots[j].AsObject;
                            skinData.slots[j] = skinSlotData;
                            if (slot.ContainKey("name"))
                            {
                                skinSlotData.slotName = slot["name"].ToString();
                            }
                            if (slot.ContainKey("display"))
                            {
                                SimpleJSON.JSONArray display = slot["display"].AsArray;
                                skinSlotData.displays = new DragonBoneData.SkinSlotDisplayData[display.Count];
                                for (int k = 0; k < display.Count; ++k)
                                {
                                    DragonBoneData.SkinSlotDisplayData displayData = new DragonBoneData.SkinSlotDisplayData();
                                    skinSlotData.displays[k] = displayData;
                                    SimpleJSON.JSONClass displayObj = display[k].AsObject;
                                    if (displayObj.ContainKey("name"))
                                    {
                                        displayData.textureName = displayObj["name"].ToString().Replace('/', '_');
                                    }
                                    if (displayObj.ContainKey("path"))
                                    {
                                        displayData.texturePath = displayObj["path"].ToString();
                                    }
                                    else
                                    {
                                        displayData.texturePath = displayData.textureName;
                                    }
                                    if (displayObj.ContainKey("type"))
                                    {
                                        displayData.type = displayObj["type"].ToString();
                                    }
                                    if (displayObj.ContainKey("subType"))
                                    {
                                        displayData.subType = displayObj["subType"].ToString();
                                    }
                                    if (displayObj.ContainKey("pivot"))
                                    {
                                        displayData.pivot = new Vector2(displayObj["pivot"].AsObject["x"].AsFloat, displayObj["pivot"].AsObject["y"].AsFloat);
                                    }
                                    if (displayObj.ContainKey("transform"))
                                    {
                                        SimpleJSON.JSONClass         transformObj = displayObj["transform"].AsObject;
                                        DragonBoneData.TransformData transData    = new DragonBoneData.TransformData();
                                        if (transformObj.ContainKey("x"))
                                        {
                                            transData.x = transformObj["x"].AsFloat * 0.01f;
                                        }
                                        if (transformObj.ContainKey("y"))
                                        {
                                            transData.y = -transformObj["y"].AsFloat * 0.01f;
                                        }
                                        if (transformObj.ContainKey("skX"))
                                        {
                                            transData.rotate = -transformObj["skX"].AsFloat;
                                        }
                                        if (transformObj.ContainKey("scX"))
                                        {
                                            transData.scx = transformObj["scX"].AsFloat;
                                        }
                                        if (transformObj.ContainKey("scY"))
                                        {
                                            transData.scy = transformObj["scY"].AsFloat;
                                        }
                                        displayData.transform = transData;
                                    }
                                    //uv
                                    if (displayObj.ContainKey("uvs"))
                                    {
                                        SimpleJSON.JSONArray uvsObj = displayObj["uvs"].AsArray;
                                        int index = 0;
                                        displayData.uvs = new Vector2[uvsObj.Count / 2];
                                        for (int z = 0; z < uvsObj.Count; z += 2)
                                        {
                                            Vector2 uv = new Vector2(uvsObj[z].AsFloat, 1 - uvsObj[z + 1].AsFloat);
                                            displayData.uvs[index] = uv;
                                            ++index;
                                        }
                                    }


                                    //weight
                                    if (displayObj.ContainKey("weights"))
                                    {
                                        SimpleJSON.JSONArray weightsObj = displayObj["weights"].AsArray;
                                        displayData.weights = new float[weightsObj.Count];
                                        for (int z = 0; z < weightsObj.Count; ++z)
                                        {
                                            displayData.weights[z] = weightsObj[z].AsFloat;
                                        }
                                    }
                                    //bonepose
                                    if (displayObj.ContainKey("bonePose"))
                                    {
                                        SimpleJSON.JSONArray bonePoseObj = displayObj["bonePose"].AsArray;
                                        displayData.bonePose = new float[bonePoseObj.Count];
                                        for (int z = 0; z < bonePoseObj.Count; z += 7)
                                        {
                                            displayData.bonePose[z]     = bonePoseObj[z].AsFloat;
                                            displayData.bonePose[z + 1] = bonePoseObj[z + 1].AsFloat;                                        //a
                                            displayData.bonePose[z + 2] = bonePoseObj[z + 2].AsFloat;                                        //b
                                            displayData.bonePose[z + 3] = bonePoseObj[z + 3].AsFloat;                                        //c
                                            displayData.bonePose[z + 4] = bonePoseObj[z + 4].AsFloat;                                        //d
                                            displayData.bonePose[z + 5] = bonePoseObj[z + 5].AsFloat;                                        //tx
                                            displayData.bonePose[z + 6] = bonePoseObj[z + 6].AsFloat;                                        //ty

                                            Matrix2D m = new Matrix2D(displayData.bonePose[z + 1], displayData.bonePose[z + 2],
                                                                      displayData.bonePose[z + 3], displayData.bonePose[z + 4], displayData.bonePose[z + 5], displayData.bonePose[z + 6]);
                                            armatureEditor.bonePoseKV[displayData.textureName + armatureEditor.armatureData.boneDatas[(int)displayData.bonePose[z]].name] = m;
                                        }
                                    }

                                    Matrix2D slotPoseMat = null;
                                    //slotpose
                                    if (displayObj.ContainKey("slotPose"))
                                    {
                                        SimpleJSON.JSONArray slotPoseObj = displayObj["slotPose"].AsArray;
                                        slotPoseMat = new Matrix2D(slotPoseObj[0].AsFloat, slotPoseObj[1].AsFloat, slotPoseObj[2].AsFloat,
                                                                   slotPoseObj[3].AsFloat, slotPoseObj[4].AsFloat, slotPoseObj[5].AsFloat);
                                    }

                                    //vertex
                                    if (displayObj.ContainKey("vertices"))
                                    {
                                        SimpleJSON.JSONArray verticesObj = displayObj["vertices"].AsArray;
                                        displayData.vertices = new Vector3[verticesObj.Count / 2];

                                        for (int z = 0; z < verticesObj.Count; z += 2)
                                        {
                                            int     vertexIndex = z / 2;
                                            Vector3 vertex      = new Vector3(verticesObj[z].AsFloat, verticesObj[z + 1].AsFloat, 0f);
                                            if (slotPoseMat != null)
                                            {
                                                //slotPose转换
                                                vertex = (Vector3)slotPoseMat.TransformPoint(vertex.x, vertex.y);
                                            }
                                            vertex.x *= 0.01f;
                                            vertex.y *= -0.01f;
                                            displayData.vertices[vertexIndex] = vertex;
                                        }
                                    }
                                    //triangles
                                    if (displayObj.ContainKey("triangles"))
                                    {
                                        SimpleJSON.JSONArray trianglesObj = displayObj["triangles"].AsArray;
                                        displayData.triangles = new int[trianglesObj.Count];
                                        for (int z = 0; z < trianglesObj.Count; z++)
                                        {
                                            displayData.triangles[z] = trianglesObj[z].AsInt;
                                        }
                                        //dragonBone和unity的z相反
                                        for (int z = 0; z < displayData.triangles.Length; z += 3)
                                        {
                                            int f1 = displayData.triangles[z];
                                            int f3 = displayData.triangles[z + 2];
                                            displayData.triangles[z]     = f3;
                                            displayData.triangles[z + 2] = f1;
                                        }
                                    }
                                    //edges

                                    //userdeges
                                }
                            }
                        }
                    }
                }
                armatureEditor.armatureData.skinDatas = skinDatas;
            }
        }
Exemple #5
0
        static void ParseFrames(ArmatureEditor armatureEditor, DragonBoneData.AnimFrameData[] frameDatas, SimpleJSON.JSONArray frames, string subDataName, DragonBoneData.FrameType type)
        {
            for (int j = 0; j < frames.Count; ++j)
            {
                SimpleJSON.JSONClass         frameObj  = frames[j].AsObject;
                DragonBoneData.AnimFrameData frameData = new DragonBoneData.AnimFrameData();
                if (frameObj.ContainKey("duration"))
                {
                    frameData.duration = frameObj["duration"].AsInt;
                }
                if (frameData.duration == 0)
                {
                    frameData.duration = 1;
                }
                if (frameObj.ContainKey("displayIndex"))
                {
                    frameData.displayIndex = frameObj["displayIndex"].AsInt;
                }
                if (type == DragonBoneData.FrameType.DisplayFrame)
                {
                    if (frameObj.ContainKey("value"))
                    {
                        frameData.displayIndex = frameObj ["value"].AsInt;
                    }
                }
                if (frameObj.ContainKey("z"))
                {
                    frameData.z = -frameObj["z"].AsInt * armatureEditor.zoffset;
                }
                if (frameObj.ContainKey("tweenEasing") && frameObj["tweenEasing"].ToString() != "null")
                {
                    frameData.tweenEasing = frameObj["tweenEasing"].AsFloat;
                }
                if (frameObj.ContainKey("tweenRotate"))
                {
                    frameData.tweenRotate = frameObj["tweenRotate"].AsInt;
                }
                if (frameObj.ContainKey("curve"))
                {
                    SimpleJSON.JSONArray curves = frameObj["curve"].AsArray;
                    if (curves.Count > 3)
                    {
                        frameData.curve = new float[4] {
                            curves[0].AsFloat,
                            curves[1].AsFloat,
                            curves[curves.Count - 2].AsFloat,
                            curves[curves.Count - 1].AsFloat
                        };
                    }
                }
                if (frameObj.ContainKey("transform"))
                {
                    SimpleJSON.JSONClass         transformObj = frameObj["transform"].AsObject;
                    DragonBoneData.TransformData transData    = new DragonBoneData.TransformData();
                    if (transformObj.ContainKey("x"))
                    {
                        transData.x = transformObj["x"].AsFloat * 0.01f;
                    }
                    if (transformObj.ContainKey("y"))
                    {
                        transData.y = -transformObj["y"].AsFloat * 0.01f;
                    }
                    if (transformObj.ContainKey("skX"))
                    {
                        transData.rotate = -transformObj["skX"].AsFloat;
                    }
                    if (transformObj.ContainKey("scX"))
                    {
                        transData.scx = transformObj["scX"].AsFloat;
                    }
                    if (transformObj.ContainKey("scY"))
                    {
                        transData.scy = transformObj["scY"].AsFloat;
                    }
                    frameData.transformData = transData;
                }
                else
                {
                    if (frameObj.ContainKey("x"))
                    {
                        if (frameData.transformData == null)
                        {
                            frameData.transformData = new DragonBoneData.TransformData();
                        }
                        if (type == DragonBoneData.FrameType.TranslateFrame)
                        {
                            frameData.transformData.x = frameObj["x"].AsFloat * 0.01f;
                        }
                        else
                        {
                            //scx
                            frameData.transformData.scx = frameObj["x"].AsFloat;
                        }
                    }
                    if (frameObj.ContainKey("y"))
                    {
                        if (frameData.transformData == null)
                        {
                            frameData.transformData = new DragonBoneData.TransformData();
                        }

                        if (type == DragonBoneData.FrameType.TranslateFrame)
                        {
                            frameData.transformData.y = -frameObj["y"].AsFloat * 0.01f;
                        }
                        else
                        {
                            //scy
                            frameData.transformData.scy = frameObj["y"].AsFloat;
                        }
                    }
                    if (frameObj.ContainKey("rotate"))
                    {
                        if (frameData.transformData == null)
                        {
                            frameData.transformData = new DragonBoneData.TransformData();
                        }
                        frameData.transformData.rotate = -frameObj["rotate"].AsFloat;
                    }
                }
                if (frameObj.ContainKey("color"))
                {
                    SimpleJSON.JSONClass     colorObj  = frameObj["color"].AsObject;
                    DragonBoneData.ColorData colorData = new DragonBoneData.ColorData();
                    if (colorObj.ContainKey("aM"))
                    {
                        colorData.aM = colorObj["aM"].AsFloat * 0.01f;
                    }
                    if (colorObj.ContainKey("a0"))
                    {
                        colorData.aM += colorObj["a0"].AsFloat / 255f;
                    }
                    if (colorObj.ContainKey("rM"))
                    {
                        colorData.rM = colorObj["rM"].AsFloat * 0.01f;
                    }
                    if (colorObj.ContainKey("r0"))
                    {
                        colorData.rM += colorObj["r0"].AsFloat / 255f;
                    }
                    if (colorObj.ContainKey("gM"))
                    {
                        colorData.gM = colorObj["gM"].AsFloat * 0.01f;
                    }
                    if (colorObj.ContainKey("g0"))
                    {
                        colorData.gM += colorObj["g0"].AsFloat / 255f;
                    }
                    if (colorObj.ContainKey("bM"))
                    {
                        colorData.bM = colorObj["bM"].AsFloat * 0.01f;
                    }
                    if (colorObj.ContainKey("b0"))
                    {
                        colorData.bM += colorObj["b0"].AsFloat / 255f;
                    }
                    frameData.color = colorData;
                }

                //ffd animation
                //vertex offset
                bool startFromY = false;
                if (frameObj.ContainKey("offset"))
                {
                    startFromY       = frameObj["offset"].AsInt % 2 != 0;          //从Y开始
                    frameData.offset = frameObj["offset"].AsInt / 2;
                }
                if (frameObj.ContainKey("vertices"))                 //local vertex
                {
                    SimpleJSON.JSONArray verticesObj = frameObj["vertices"].AsArray;
                    int index = 0;
                    int k     = 0;
                    if (startFromY)
                    {
                        frameData.vertices        = new Vector2[verticesObj.Count / 2 + 1];
                        frameData.vertices[index] = new Vector2(0, -verticesObj[k].AsFloat * 0.01f);
                        k = 1;
                        ++index;
                    }
                    else
                    {
                        frameData.vertices = new Vector2[verticesObj.Count / 2];
                    }
                    for (; k < verticesObj.Count && k + 1 < verticesObj.Count; k += 2)
                    {
                        frameData.vertices[index] = new Vector2(verticesObj[k].AsFloat * 0.01f, -verticesObj[k + 1].AsFloat * 0.01f);
                        ++index;
                    }
                    armatureEditor.ffdKV[subDataName] = true;
                }
                frameDatas[j] = frameData;
            }
        }
Exemple #6
0
        public static void ParsetAnimBoneSlot(ArmatureEditor armatureEditor, SimpleJSON.JSONArray animBonesSlots, DragonBoneData.AnimSubData[] animDatas)
        {
            for (int i = 0; i < animBonesSlots.Count; ++i)
            {
                SimpleJSON.JSONClass       boneSlotObj = animBonesSlots[i].AsObject;
                DragonBoneData.AnimSubData subData     = new DragonBoneData.AnimSubData();
                if (boneSlotObj.ContainKey("name"))
                {
                    subData.name = boneSlotObj["name"].ToString().Replace('/', '_');
                }
                if (boneSlotObj.ContainKey("slot"))
                {
                    subData.slot = boneSlotObj["slot"].ToString().Replace('/', '_');
                }
                if (boneSlotObj.ContainKey("scale"))
                {
                    subData.scale = boneSlotObj["scale"].AsFloat;
                }
                if (boneSlotObj.ContainKey("offset"))
                {
                    subData.offset = boneSlotObj["offset"].AsFloat;
                }
                if (boneSlotObj.ContainKey("frame"))                 //for 5.3 以下
                {
                    SimpleJSON.JSONArray frames = boneSlotObj["frame"].AsArray;
                    if (frames != null && frames.Count > 0)
                    {
                        subData.frameDatas = new DragonBoneData.AnimFrameData[frames.Count];
                        ParseFrames(armatureEditor, subData.frameDatas, frames, subData.name, DragonBoneData.FrameType.Frame);
                    }
                }
                else                 //for 5.5 及以上
                {
                    if (boneSlotObj.ContainKey("translateFrame"))
                    {
                        SimpleJSON.JSONArray frames = boneSlotObj["translateFrame"].AsArray;
                        if (frames != null && frames.Count > 0)
                        {
                            subData.translateFrameDatas = new DragonBoneData.AnimFrameData[frames.Count];
                            ParseFrames(armatureEditor, subData.translateFrameDatas, frames, subData.name, DragonBoneData.FrameType.TranslateFrame);
                        }
                    }
                    if (boneSlotObj.ContainKey("rotateFrame"))
                    {
                        SimpleJSON.JSONArray frames = boneSlotObj["rotateFrame"].AsArray;
                        if (frames != null && frames.Count > 0)
                        {
                            subData.rotateFrameDatas = new DragonBoneData.AnimFrameData[frames.Count];
                            ParseFrames(armatureEditor, subData.rotateFrameDatas, frames, subData.name, DragonBoneData.FrameType.RotateFrame);
                        }
                    }
                    if (boneSlotObj.ContainKey("scaleFrame"))
                    {
                        SimpleJSON.JSONArray frames = boneSlotObj["scaleFrame"].AsArray;
                        if (frames != null && frames.Count > 0)
                        {
                            subData.scaleFrameDatas = new DragonBoneData.AnimFrameData[frames.Count];
                            ParseFrames(armatureEditor, subData.scaleFrameDatas, frames, subData.name, DragonBoneData.FrameType.ScaleFrame);
                        }
                    }

                    if (boneSlotObj.ContainKey("colorFrame"))
                    {
                        SimpleJSON.JSONArray frames = boneSlotObj["colorFrame"].AsArray;
                        if (frames != null && frames.Count > 0)
                        {
                            subData.colorFrameDatas = new DragonBoneData.AnimFrameData[frames.Count];
                            ParseFrames(armatureEditor, subData.colorFrameDatas, frames, subData.name, DragonBoneData.FrameType.ColorFrame);
                        }
                    }

                    if (boneSlotObj.ContainKey("displayFrame"))
                    {
                        SimpleJSON.JSONArray frames = boneSlotObj["displayFrame"].AsArray;
                        if (frames != null && frames.Count > 0)
                        {
                            subData.displayFrameDatas = new DragonBoneData.AnimFrameData[frames.Count];
                            ParseFrames(armatureEditor, subData.displayFrameDatas, frames, subData.name, DragonBoneData.FrameType.DisplayFrame);
                        }
                    }
                }
                animDatas[i] = subData;
            }
        }
Exemple #7
0
        public static void ParsetAnimBoneSlot(ArmatureEditor armatureEditor, SimpleJSON.JSONArray animBonesSlots, DragonBoneData.AnimSubData[] animDatas)
        {
            for (int i = 0; i < animBonesSlots.Count; ++i)
            {
                SimpleJSON.JSONClass       boneSlotObj = animBonesSlots[i].AsObject;
                DragonBoneData.AnimSubData subData     = new DragonBoneData.AnimSubData();
                if (boneSlotObj.ContainKey("name"))
                {
                    subData.name = boneSlotObj["name"].ToString().Replace('/', '_');
                }
                if (boneSlotObj.ContainKey("slot"))
                {
                    subData.slot = boneSlotObj["slot"].ToString().Replace('/', '_');
                }
                if (boneSlotObj.ContainKey("scale"))
                {
                    subData.scale = boneSlotObj["scale"].AsFloat;
                }
                if (boneSlotObj.ContainKey("offset"))
                {
                    subData.offset = boneSlotObj["offset"].AsFloat;
                }
                if (boneSlotObj.ContainKey("frame"))
                {
                    SimpleJSON.JSONArray frames = boneSlotObj["frame"].AsArray;
                    subData.frameDatas = new DragonBoneData.AnimFrameData[frames.Count];
                    for (int j = 0; j < frames.Count; ++j)
                    {
                        SimpleJSON.JSONClass         frameObj  = frames[j].AsObject;
                        DragonBoneData.AnimFrameData frameData = new DragonBoneData.AnimFrameData();
                        if (frameObj.ContainKey("duration"))
                        {
                            frameData.duration = frameObj["duration"].AsInt;
                        }
                        if (frameData.duration == 0)
                        {
                            frameData.duration = 1;
                        }
                        if (frameObj.ContainKey("displayIndex"))
                        {
                            frameData.displayIndex = frameObj["displayIndex"].AsInt;
                        }
                        if (frameObj.ContainKey("z"))
                        {
                            frameData.z = -frameObj["z"].AsInt * armatureEditor.zoffset;
                        }
                        if (frameObj.ContainKey("tweenEasing") && frameObj["tweenEasing"].ToString() != "null")
                        {
                            frameData.tweenEasing = frameObj["tweenEasing"].AsFloat;
                        }
                        if (frameObj.ContainKey("curve"))
                        {
                            SimpleJSON.JSONArray curves = frameObj["curve"].AsArray;
                            frameData.curve = new float[4] {
                                curves[0].AsFloat, curves[1].AsFloat, curves[2].AsFloat, curves[3].AsFloat
                            };
                        }
                        if (frameObj.ContainKey("transform"))
                        {
                            SimpleJSON.JSONClass         transformObj = frameObj["transform"].AsObject;
                            DragonBoneData.TransformData transData    = new DragonBoneData.TransformData();
                            if (transformObj.ContainKey("x"))
                            {
                                transData.x = transformObj["x"].AsFloat * 0.01f;
                            }
                            if (transformObj.ContainKey("y"))
                            {
                                transData.y = -transformObj["y"].AsFloat * 0.01f;
                            }
                            if (transformObj.ContainKey("skX"))
                            {
                                transData.rotate = -transformObj["skX"].AsFloat;
                            }
                            if (transformObj.ContainKey("scX"))
                            {
                                transData.scx = transformObj["scX"].AsFloat;
                            }
                            if (transformObj.ContainKey("scY"))
                            {
                                transData.scy = transformObj["scY"].AsFloat;
                            }
                            frameData.transformData = transData;
                        }
                        if (frameObj.ContainKey("color"))
                        {
                            SimpleJSON.JSONClass     colorObj  = frameObj["color"].AsObject;
                            DragonBoneData.ColorData colorData = new DragonBoneData.ColorData();
                            if (colorObj.ContainKey("aM"))
                            {
                                colorData.aM = colorObj["aM"].AsFloat * 0.01f;
                            }
                            if (colorObj.ContainKey("a0"))
                            {
                                colorData.aM += colorObj["a0"].AsFloat / 255f;
                            }
                            if (colorObj.ContainKey("rM"))
                            {
                                colorData.rM = colorObj["rM"].AsFloat * 0.01f;
                            }
                            if (colorObj.ContainKey("r0"))
                            {
                                colorData.rM += colorObj["r0"].AsFloat / 255f;
                            }
                            if (colorObj.ContainKey("gM"))
                            {
                                colorData.gM = colorObj["gM"].AsFloat * 0.01f;
                            }
                            if (colorObj.ContainKey("g0"))
                            {
                                colorData.gM += colorObj["g0"].AsFloat / 255f;
                            }
                            if (colorObj.ContainKey("bM"))
                            {
                                colorData.bM = colorObj["bM"].AsFloat * 0.01f;
                            }
                            if (colorObj.ContainKey("b0"))
                            {
                                colorData.bM += colorObj["b0"].AsFloat / 255f;
                            }
                            frameData.color = colorData;
                        }

                        //ffd animation
                        //vertex offset
                        bool startFromY = false;
                        if (frameObj.ContainKey("offset"))
                        {
                            startFromY       = frameObj["offset"].AsInt % 2 != 0;                  //从Y开始
                            frameData.offset = frameObj["offset"].AsInt / 2;
                        }
                        if (frameObj.ContainKey("vertices"))                         //local vertex
                        {
                            SimpleJSON.JSONArray verticesObj = frameObj["vertices"].AsArray;
                            int index = 0;
                            int k     = 0;
                            if (startFromY)
                            {
                                frameData.vertices        = new Vector2[verticesObj.Count / 2 + 1];
                                frameData.vertices[index] = new Vector2(0, -verticesObj[k].AsFloat * 0.01f);
                                k = 1;
                                ++index;
                            }
                            else
                            {
                                frameData.vertices = new Vector2[verticesObj.Count / 2];
                            }
                            for (; k < verticesObj.Count && k + 1 < verticesObj.Count; k += 2)
                            {
                                frameData.vertices[index] = new Vector2(verticesObj[k].AsFloat * 0.01f, -verticesObj[k + 1].AsFloat * 0.01f);
                                ++index;
                            }
                            armatureEditor.ffdKV[subData.name] = true;
                        }
                        subData.frameDatas[j] = frameData;
                    }
                }
                animDatas[i] = subData;
            }
        }