public static void Start() { var assetUri = new Uri("game:/#UltimaIX"); var dataUri = new Uri("game:/#UltimaIX"); Engine = new SimpleEngine(UltimaIXEstateHandler.Handler, assetUri, dataUri); // engine (14 - Avatar House Earth) // engine (09 - Britania) Engine.CurrentWorld = 09; Engine.SpawnPlayer(PlayerPrefab, new Vector3(100f, 100f, 0)); }
public static void Start() { var assetUri = new Uri("http://192.168.1.3/ASSETS/Morrowind/Morrowind.bsa#Morrowind"); var dataUri = new Uri("http://192.168.1.3/ASSETS/Morrowind/Morrowind.esm#Morrowind"); //var assetUri = new Uri("game:/Morrowind.bsa#Morrowind"); //var dataUri = new Uri("game:/Morrowind.esm#Morrowind"); //var assetUri = new Uri("game:/Oblivion*#Oblivion"); //var dataUri = new Uri("game:/Oblivion.esm#Oblivion"); Engine = new SimpleEngine(TesEstateHandler.Handler, assetUri, dataUri); // engine Engine.SpawnPlayer(PlayerPrefab, new Vector3(-137.94f, 2.30f, -1037.6f)); // new Vector3Int(-2, -9) // engine - oblivion //Engine.SpawnPlayer(PlayerPrefab, new Vector3Int(0, 0, 60), new Vector3(0, 0, 0)); }