/// <inheritdoc/> protected override void Start() { Data = new SimpleDataHelper <BaseModel>(this); _ImagesPool = new FIFOCachingPool(50, ImageDestroyer); base.Start(); }
/// <inheritdoc/> protected override void Start() { Data = new SimpleDataHelper <PageModel>(this); base.Start(); GetComponentInChildren <DiscreteScrollbar>().getItemsCountFunc = () => Data.Count; }
/// <inheritdoc/> protected override void Start() { Data = new SimpleDataHelper <MyModel>(this); base.Start(); _Canvas = GetComponentInParent <Canvas>(); _CanvasRT = _Canvas.transform as RectTransform; }
protected override void Start() { Data = new SimpleDataHelper <MyGridItemModel>(this); // Calling this initializes internal data and prepares the adapter to handle item count changes base.Start(); // Retrieve the models from your data source and set the items count RetrieveDataAndUpdate(10); }
protected override void Start() { base.Start(); var content = ToolBox.Get <Content>(); Data = new SimpleDataHelper <MyGridItemModel>(this); List <MyGridItemModel> myModelList = new List <MyGridItemModel>(); myModelList.Add(new MyGridItemModel(PuzzleItemType.TITLE, null)); myModelList.Add(new MyGridItemModel(PuzzleItemType.NONE, null)); foreach (var puzzleSource in content.puzzleSources) { puzzleSource.pattrenIcon = UnityEngine.Random.Range(0, patternsSprites.Length); myModelList.Add(new MyGridItemModel(PuzzleItemType.ITEM, puzzleSource)); } //myModelList.Add(new MyGridItemModel(PuzzleItemType.NONE, null)); myModelList.Add(new MyGridItemModel(PuzzleItemType.LAST, null)); Data.InsertItemsAtStart(myModelList); /*foreach (var item in Data) * { * item.puzzleSource.pattrenIcon = UnityEngine.Random.Range(0, patternsSprites.Length); * //Debug.Log(item.pattrenIcon); * }*/ // Calling this initializes internal data and prepares the adapter to handle item count changes /*List<Sprite> iconsColor = new List<Sprite>(); * for (int i = 0; i < content.puzzleSources.Count; i++) * { * var pathColor = Path.Combine("Color", content.puzzleSources[i].originalImageID); * iconsColor.Add(Resources.Load<Sprite>(pathColor)); * }*/ // Retrieve the models from your data source and set the items count //RetrieveDataAndUpdate(Data.Count); }
// GET: StandardAddress //api/standarduseraddress/?city=abc&address=bbc&ak=fdads public JsonpResult StandardUserAddress(string city, string address, string ak) { Common.AddResponseHeader(); try { string sql1 = "select top 10 unit_id as unitid,display_project_name as displayprojectname,address,region from [TB_UNIT_MAIN] with(nolock) where state=1"; DataSet result1 = SimpleDataHelper.Query(SimpleDataHelper.MSConnectionString, sql1); var EstateInfo = DataTableToListModel <EstateInfo> .ConvertToModel(result1.Tables[0]); return(this.Jsonp(new { ErrorCode = 0x00, EstateInfo })); } catch (Exception ex) { return(this.Jsonp(new { ErrorCode = 0x01, ErrMsg = ex.Message })); } }
/// <inheritdoc/> protected override void Start() { Data = new SimpleDataHelper <ChildAdapterModel>(this); base.Start(); }
/// <inheritdoc/> protected override void Start() { Data = new SimpleDataHelper <ExampleItemModel>(this); base.Start(); }
protected override void Awake() { base.Awake(); Data = new SimpleDataHelper <ChatMessageModel>(this); }
/// <inheritdoc/> protected override void Start() { Data = new SimpleDataHelper <SimpleBaseModel>(this); base.Start(); }