Exemple #1
0
 public void InitItemUI(SimonInventoryManager.Item aItem, FighterData aFighter)
 {
     m_Icon.sprite   = aItem.m_ItemData.Icon;
     m_TextName.text = aItem.m_ItemData.ItemName + " x" + aItem.m_Quantity;
     m_Item          = aItem;
     m_User          = aFighter;
 }
Exemple #2
0
    public void LoadInventory()
    {
        ClearContainer();

        for (int i = 0; i < SimonInventoryManager.Instance.Items.Count; i++)
        {
            SimonInventoryManager.Item item = SimonInventoryManager.Instance.Items[i];
            ItemUI ui = Instantiate(m_ItemUIPrefab, m_Container);
            ui.InitItemUI(item);
        }
    }