Exemple #1
0
 public void Setup()
 {
     canvas = MonoBehaviour.Instantiate(Resources.Load <GameObject>("Prefabs/SimonSays/Canvas"));
     Game   = canvas.transform.GetChild(1).gameObject;
     Winner = canvas.transform.GetChild(2).gameObject;
     GS     = canvas.GetComponent <SimonGameState>();
     SF     = canvas.GetComponent <SimonFinish>();
     SH     = Game.transform.GetChild(1).gameObject.GetComponent <SimonHandler>();
 }
 public void Start()
 {
     Game = canvas.GetComponent <SimonGameState>();
 }