Exemple #1
0
        public static Sim DGSMakeRandomSimNoCheck(Vector3 point, CASAgeGenderFlags age, CASAgeGenderFlags gender, WorldName worldname)
        {
            LotLocation    lotLocation     = default(LotLocation);
            ulong          lotLocation2    = World.GetLotLocation(point, ref lotLocation);
            Lot            lot             = LotManager.GetLot(lotLocation2);
            SimDescription simDescription2 = DGSMakeSSimDescription(age, gender, worldname, uint.MaxValue);

            Genetics.AssignRandomTraits(simDescription2);
            if (lot != null)
            {
                if (lot.Household == null)
                {
                    Household household = Household.Create();
                    lot.MoveIn(household);
                }
                lot.Household.Add(simDescription2);
            }
            else
            {
                Household household2 = Household.Create();
                household2.SetName(/* "E3Lesa is Good" */ "Good Household");
                household2.Add(simDescription2);
            }
            WorldName currentWorld = worldname;

            simDescription2.FirstName = SimUtils.GetRandomGivenName(simDescription2.IsMale, currentWorld);
            simDescription2.LastName  = SimUtils.GetRandomFamilyName(currentWorld);

            return(simDescription2.Instantiate(point));
        }
Exemple #2
0
        public static Sim DGSMakeRandomSim(Vector3 point, CASAgeGenderFlags age, CASAgeGenderFlags gender, WorldName worldname)
        {
            LotLocation lotLocation  = default(LotLocation);
            ulong       lotLocation2 = World.GetLotLocation(point, ref lotLocation);
            Lot         lot          = LotManager.GetLot(lotLocation2);

            if ((age & (CASAgeGenderFlags.Baby | CASAgeGenderFlags.Toddler | CASAgeGenderFlags.Child)) != CASAgeGenderFlags.None)
            {
                bool flag = false;
                if (lot != null && lot.Household != null)
                {
                    foreach (SimDescription simDescription in lot.Household.SimDescriptions)
                    {
                        if (simDescription.TeenOrAbove)
                        {
                            flag = true;
                            break;
                        }
                    }
                }
                if (!flag)
                {
                    return(null);
                }
            }
            SimDescription simDescription2 = DGSMakeSSimDescription(age, gender, worldname, uint.MaxValue);

            Genetics.AssignRandomTraits(simDescription2);
            if (lot != null)
            {
                if (lot.Household == null)
                {
                    Household household = Household.Create();
                    household.Name = simDescription2.mLastName ?? "";
                    lot.MoveIn(household);
                }
                lot.Household.Add(simDescription2);
            }
            else
            {
                Household household2 = Household.Create();
                household2.SetName(/* "E3Lesa is Good" */ "Good Household");
                household2.Add(simDescription2);
            }
            WorldName currentWorld = worldname;

            simDescription2.FirstName = SimUtils.GetRandomGivenName(simDescription2.IsMale, currentWorld);
            simDescription2.LastName  = SimUtils.GetRandomFamilyName(currentWorld);

            return(simDescription2.Instantiate(point));
        }
Exemple #3
0
        protected SimDescription GetRandomSim(CASAgeGenderFlags gender, CASAgeGenderFlags species)
        {
            SimDescription result = null;

            if (species == CASAgeGenderFlags.Human)
            {
                SimUtils.SimCreationSpec sim = new SimUtils.SimCreationSpec();

                Vector2 fatRange = Manager.GetValue <FatRangeOption <TManager>, Vector2>();
                Vector2 fitRange = Manager.GetValue <FitRangeOption <TManager>, Vector2>();

                WorldName worldName = GetGeneticWorld();

                sim.Gender      = gender;
                sim.Age         = CASAgeGenderFlags.Adult;
                sim.Species     = species;
                sim.Weight      = RandomUtil.GetFloat(fatRange.x, fatRange.y);
                sim.Fitness     = RandomUtil.GetFloat(fitRange.x, fitRange.y);
                sim.Description = "";
                sim.GivenName   = SimUtils.GetRandomFamilyName(worldName);

                result = sim.Instantiate(worldName, uint.MaxValue);

                result.VoiceVariation     = (VoiceVariationType)RandomUtil.GetInt(0, 2);
                result.VoicePitchModifier = RandomUtil.GetFloat(0, 1f);

                Vector2 skintToneRange = Manager.GetValue <SkinToneRangeOption <TManager>, Vector2>();

                result.SkinToneIndex = RandomUtil.GetFloat(skintToneRange.x, skintToneRange.y);
            }
            else
            {
                result = GeneticsPet.MakeRandomPet(CASAgeGenderFlags.Adult, gender, species, 1f);
            }

            SetBustMuscleSliders(result);

            FacialBlends.RandomizeBlends(mStats.AddStat, result, Manager.GetValue <MutationSetRangeOption <TManager>, Vector2>(), true, Manager.GetValue <MutationSetRangeOption <TManager>, Vector2>(), false, Manager.GetValue <AllowAlienHouseholdOption <TManager>, bool>());

            mDispose.Add(result);

            mStats.IncStat("Immigrant: Random Sim");

            return(result);
        }