// From OccultManager protected static bool AddOccultType(OccultManager ths, OccultTypes type, bool addOutfit, bool isReward, bool fromRestore, OccultBaseClass overrideOccultToAdd) { OccultBaseClass newOccult = null; OccultBaseClass oldOccult = ths.VerifyOccultList(type); if (overrideOccultToAdd != null) { newOccult = overrideOccultToAdd; } else { switch (type) { case OccultTypes.Mummy: newOccult = new OccultMummy(); break; case OccultTypes.Frankenstein: newOccult = new OccultFrankenstein(); break; case OccultTypes.Vampire: newOccult = new OccultVampire(); break; case OccultTypes.ImaginaryFriend: OccultImaginaryFriend oldImFr = oldOccult as OccultImaginaryFriend; if (oldImFr == null) { newOccult = new OccultImaginaryFriend(); } else { newOccult = new OccultImaginaryFriend(oldImFr); } break; case OccultTypes.Unicorn: newOccult = new OccultUnicorn(); break; case OccultTypes.Fairy: newOccult = new OccultFairy(); break; case OccultTypes.Witch: newOccult = new OccultWitch(); break; case OccultTypes.Genie: newOccult = new OccultGenie(); break; case OccultTypes.Werewolf: newOccult = new OccultWerewolf(); break; case OccultTypes.PlantSim: newOccult = new OccultPlantSim(); break; case OccultTypes.Mermaid: newOccult = new OccultMermaid(); break; case OccultTypes.TimeTraveler: newOccult = new OccultTimeTraveler(); break; case OccultTypes.Robot: newOccult = new OccultRobot(); break; } } if (newOccult == null) { return(false); } OccultTypes originalTypes = ths.mCurrentOccultTypes; Role assignedRole = ths.mOwnerDescription.AssignedRole; float alienDNAPercentage = ths.mOwnerDescription.AlienDNAPercentage; try { ths.mCurrentOccultTypes = OccultTypes.None; ths.mOwnerDescription.AssignedRole = null; ths.mOwnerDescription.mAlienDNAPercentage = 0f; if (!newOccult.CanAdd(ths.mOwnerDescription, fromRestore)) { return(false); } } finally { ths.mCurrentOccultTypes = originalTypes; ths.mOwnerDescription.AssignedRole = assignedRole; ths.mOwnerDescription.mAlienDNAPercentage = alienDNAPercentage; } if ((ths.mOwnerDescription.SupernaturalData == null) || ((type == OccultTypes.Fairy) && (ths.mOwnerDescription.SupernaturalData.OccultType != OccultTypes.Fairy)) || ((type == OccultTypes.Robot) && (ths.mOwnerDescription.SupernaturalData.OccultType != OccultTypes.Robot)) || ((type == OccultTypes.PlantSim) && (ths.mOwnerDescription.SupernaturalData.OccultType != OccultTypes.PlantSim))) { ths.mOwnerDescription.AddSupernaturalData(type); } ths.mIsLifetimeReward = isReward; if (type == OccultTypes.Genie) { // Corrections for improper handling of the special outfits by OccultGenie if (ths.mOwnerDescription.mSpecialOutfitIndices == null) { ths.mOwnerDescription.mSpecialOutfitIndices = new Dictionary <uint, int>(); } addOutfit = false; } if (type == OccultTypes.Unicorn) { OccultUnicornEx.OnAddition(newOccult as OccultUnicorn, ths.mOwnerDescription, addOutfit); } ApplyTrait(ths.mOwnerDescription, type); MidlifeCrisisManager midlifeCrisisManager = ths.mOwnerDescription.MidlifeCrisisManager; try { // Inactive mummies don't agree with mid-life crisis managers ths.mOwnerDescription.MidlifeCrisisManager = null; newOccult.OnAddition(ths.mOwnerDescription, addOutfit, ths.mIsLifetimeReward, fromRestore); } finally { ths.mOwnerDescription.MidlifeCrisisManager = midlifeCrisisManager; } ths.mOccultList.Add(newOccult); ths.mCurrentOccultTypes |= type; EventTracker.SendEvent(new BeAnOccultEvent(EventTypeId.kBeAnOccult, ths.mOwnerDescription.CreatedSim, (uint)type)); if (ths.mOwnerDescription.CreatedSim != null) { if (!Cane.IsAllowedToUseCane(ths.mOwnerDescription.CreatedSim)) { Cane.StopUsingAnyActiveCanes(ths.mOwnerDescription.CreatedSim); } if (!Backpack.IsAllowedToUseBackpack(ths.mOwnerDescription.CreatedSim)) { Backpack.StopUsingAnyActiveBackpacks(ths.mOwnerDescription.CreatedSim); } if (!Jetpack.IsAllowedToUseJetpack(ths.mOwnerDescription.CreatedSim)) { Jetpack.StopUsingAnyActiveJetpacks(ths.mOwnerDescription.CreatedSim); } } (Responder.Instance.HudModel as Sims3.Gameplay.UI.HudModel).OnSimDaysPerAgingYearChanged(); ths.ClearOneShot(); ths.UpdateOccultUI(); if (!fromRestore) { EventTracker.SendEvent(EventTypeId.kBecameOccult, ths.mOwnerDescription.CreatedSim); } if (oldOccult != null) { newOccult.MergeOccultData(oldOccult); } if (ths.mOwnerDescription.CreatedSim != null) { Sim.StandingPosture standing = ths.mOwnerDescription.CreatedSim.Standing as Sim.StandingPosture; if (standing != null) { standing.SetDefaultIdleAnim(); } } return(true); }
internal static void r_internal(Sim Actor) { NiecHelperSituationPosture nhsp = null; if (Actor != null && !NFinalizeDeath.GameObjectIsValid(Actor.ObjectId.mValue)) //NFinalizeDeath.GetObject_internalFastO(Actor.ObjectId.mValue) == null) { nhsp = (Actor.Posture as NiecHelperSituationPosture); Actor.mPosture = null; if (nhsp != null) { nhsp._Actor = null; nhsp.PBack = null; } } if (Actor == null || Actor.ObjectId.mValue != ScriptCore.Simulator.Simulator_GetCurrentTaskImpl() || !Simulator.CheckYieldingContext(false)) { return; } var sim = Actor; bool bNeedMaxMood = false; Posture pBackUp = null; if (sim.Posture is NiecHelperSituationPosture) { nhsp = (sim.Posture as NiecHelperSituationPosture); pBackUp = nhsp.PBack; bNeedMaxMood = nhsp.NeedMaxMood; nhsp._Actor = null; if (sim.Standing is NiecHelperSituationPosture) { sim.Standing = null; sim.mPosture = null; if (sim.mSimDescription != null) { if (sim.mSimDescription.IsPet) { PetStandingPosture dr = new PetStandingPosture(sim); sim.PetSittingOnGround = new PetSittingOnGroundPosture(sim); sim.Standing = dr; sim.Posture = null; } else { Sim.StandingPosture dre = new Sim.StandingPosture(sim); sim.Standing = dre; sim.Posture = null; } } } else if (nhsp.PBack != null) { sim.mPosture = nhsp.PBack;//sim.Standing; } else { sim.mPosture = sim.Standing; } nhsp.PBack = null; } if (Disallowr_internal || (NiecHelperSituation.ExAA && sim == (NPlumbBob.DoneInitClass ? NFinalizeDeath.GetSafeSelectActor() : PlumbBob.SelectedActor))) { return; } if (!TestDEBUGMyMod && !SCOSR.IsScriptCore2020() && !IsOpenDGSInstalled && NFinalizeDeath.baCheckACoreThrowNRaasErrorTrap && NiecHelperSituation.__acorewIsnstalled__ && NFinalizeDeath.IsSTAwesomeMod02Fast <Sim>() ) { if (nhsp != null) { NiecTask.Perform(delegate { Simulator.Sleep(450); var p = sim.mPosture; if (p is NiecHelperSituationPosture) { return; } //NFinalizeDeath.Assert(nhsp != null, "r_internal(): nhsp failed!"); if (p != null && p == p.PreviousPosture) { p.PreviousPosture = null; } sim.mPosture = p = nhsp; nhsp.PBack = pBackUp; nhsp._Actor = sim; if (p != null && p == p.PreviousPosture) { p.PreviousPosture = null; } }); } NFinalizeDeath.AntiSpy_ThrowDefault(); } var lookm = Actor.LookAtManager; if (lookm != null) { lookm.DisableLookAts(); } lookm = null; // i know Saving TaskContext Failed. From OnSavingGame() nhsp = null; // pBackUp = null; // //using(SafeSimUpdate.Run(sim)) { while (true) { NFinalizeDeath.CheckYieldingContext(); if (NiecHelperSituation.__acorewIsnstalled__ && !NiecHelperSituation.___bOpenDGSIsInstalled_) { var iV = ScriptCore.Queries.Query_CountObjects(typeof(Sim)); if (iV >= 2) { NiecRunCommand.native_testcpu_debug(null, null); } else if (iV == 1) { for (int i = 0; i < 3; i++) { NiecRunCommand.native_testcpu_debug(null, null); } } } if (!IsOpenDGSInstalled && NFinalizeDeath.GetCurrentExecuteType() == ScriptExecuteType.Task) { Simulator.Sleep(20); } else { Simulator.Sleep(IsOpenDGSInstalled ? 15u:0u); } if (NiecHelperSituation.__acorewIsnstalled__ && !NiecHelperSituation.___bOpenDGSIsInstalled_) { var iV = ScriptCore.Queries.Query_CountObjects(typeof(Sim)); if (iV >= 2) { NiecRunCommand.native_testcpu_debug(null, null); } else if (iV == 1) { for (int i = 0; i < 3; i++) { NiecRunCommand.native_testcpu_debug(null, null); } } } if (!NFinalizeDeath.SimIsNiecHelperSituation(sim)) { continue; } if (Simulator.GetProxy(sim.ObjectId) == null) { break; } if (Disallowr_internal || (NiecHelperSituation.ExAA && sim == (NPlumbBob.DoneInitClass ? NFinalizeDeath.GetSafeSelectActor() : PlumbBob.SelectedActor))) { break; } var simIQ = sim.InteractionQueue; try { if (IsOpenDGSInstalled) { if (sim.SimDescription == null) { break; } if (simIQ == null) { break; } } else { if (sim.SimDescription == null) { sim.mSimDescription = Create.NiecNullSimDescription(true, false, true); } if (NFinalizeDeath.SimIsGRReaper(sim.SimDescription)) { NiecHelperSituation.ExistsOrCreateAndAddToSituationList(sim); } if (simIQ == null) { sim.mInteractionQueue = simIQ = new Sims3.Gameplay.ActorSystems.InteractionQueue(sim); } else { if (simIQ.mInteractionList == null) { simIQ.mInteractionList = new List <InteractionInstance>(); } else { while (simIQ.mInteractionList != null && niec_std.list_remove(simIQ.mInteractionList, null)) //simIQ.mInteractionList.Remove(null)) { Simulator.Sleep(0); } } } } } catch (NMAntiSpyException) { NFinalizeDeath.SafeForceTerminateRuntime(); } catch (StackOverflowException) { sim.mPosture = null; throw; } catch (ResetException) { throw; } catch { NFinalizeDeath.CheckYieldingContext(); if (IsOpenDGSInstalled) { throw; } else { for (int i = 0; i < 45; i++) { Simulator.Sleep(0); } continue; } } if (bNeedMaxMood) { try { NFinalizeDeath.Sim_MaxMood(sim); } catch (NMAntiSpyException) { NFinalizeDeath.SafeForceTerminateRuntime(); } catch (StackOverflowException) { if (!IsOpenDGSInstalled) { NFinalizeDeath.ThrowResetException(null); } throw; } catch (ResetException) { throw; } catch { NFinalizeDeath.CheckYieldingContext(); if (IsOpenDGSInstalled) { throw; } else { for (int i = 0; i < 45; i++) { Simulator.Sleep(0); } continue; } } } try { if (!IsOpenDGSInstalled && sim.mAutonomy != null) { //var sg = sim.mAutonomy; try { AutonomyManager.Add(sim.mAutonomy); } catch (NMAntiSpyException) { NFinalizeDeath.SafeForceTerminateRuntime(); } catch (StackOverflowException) { if (!IsOpenDGSInstalled) { NFinalizeDeath.ThrowResetException(null); } throw; } catch (ResetException) { throw; } catch { } } var simIQList = simIQ.mInteractionList; if (simIQList == null || simIQList.Count == 0) { continue; } var simIQListArray = simIQList.ToArray(); for (int i = 0; i < simIQListArray.Length; i++) { InteractionInstance inCurrentInteraction = simIQListArray[i]; if (inCurrentInteraction == null || inCurrentInteraction.InteractionDefinition == null) { while (simIQList != null && niec_std.list_remove(simIQList, null))//simIQList.Remove(null)) { Simulator.Sleep(0); simIQList = simIQ.mInteractionList; } if (simIQList == null) { break; } continue; } if (IsOpenDGSInstalled) { if (simIQList.IndexOf(inCurrentInteraction) != 0) { break; } } else if (i != 0) { break; } if (simIQList == null) { break; } if (!NFinalizeDeath.InteractionIsNiecHelperSituationPosture_internal(sim, inCurrentInteraction)) { //simIQList.Remove(inCurrentInteraction); niec_std.list_remove(simIQList, inCurrentInteraction); if (IsOpenDGSInstalled) { try { inCurrentInteraction.CallCallbackOnFailure(sim); inCurrentInteraction.Cleanup(); } catch (NMAntiSpyException) { NFinalizeDeath.SafeForceTerminateRuntime(); } catch (StackOverflowException) { sim.mPosture = null; throw; } catch (ResetException) { throw; } catch (Exception) { NFinalizeDeath.CheckYieldingContext(); if (IsOpenDGSInstalled) { throw; } } } else { if (inCurrentInteraction.Target is Sim) { inCurrentInteraction.mInstanceActor = inCurrentInteraction.Target; } } if (sim.IsSelectable) { simIQ.FireQueueChanged(); } break; } if (!Bim.TestInteractionEx(inCurrentInteraction) || (IsOpenDGSInstalled && !inCurrentInteraction.IsTargetValid())) { // simIQList.Remove(inCurrentInteraction); niec_std.list_remove(simIQList, inCurrentInteraction); try { inCurrentInteraction.CallCallbackOnFailure(sim); inCurrentInteraction.Cleanup(); } catch (NMAntiSpyException) { NFinalizeDeath.SafeForceTerminateRuntime(); } catch (StackOverflowException) { sim.mPosture = null; throw; } catch (ResetException) { throw; } catch (Exception) { NFinalizeDeath.CheckYieldingContext(); if (IsOpenDGSInstalled) { throw; } } //if (IsOpenDGSInstalled) // simIQ.DeQueue(false); if (sim.IsSelectable) { simIQ.FireQueueChanged(); } continue; } simIQ.mIsHeadInteractionLocked = true; var runningInList = simIQ.mRunningInteractions; if (runningInList != null) { runningInList.Push(inCurrentInteraction); } try { inCurrentInteraction.CallCallbackOnStart(sim); } catch (NMAntiSpyException) { NFinalizeDeath.SafeForceTerminateRuntime(); } catch (StackOverflowException) { sim.mPosture = null; throw; } catch (ResetException) { throw; } catch { NFinalizeDeath.CheckYieldingContext(); if (IsOpenDGSInstalled) { throw; } } simIQ.mIsHeadInteractionActive = true; bool okI = false; try { okI = NFinalizeDeath._RunInteractionWithoutCleanUp(inCurrentInteraction); if (okI) { inCurrentInteraction.CallCallbackOnCompletion(sim); } else { inCurrentInteraction.CallCallbackOnFailure(sim); } } catch (NMAntiSpyException) { NFinalizeDeath.SafeForceTerminateRuntime(); } catch (StackOverflowException) { if (!IsOpenDGSInstalled) { try { NiecTask.Perform(inCurrentInteraction.Cleanup); } catch (StackOverflowException) {} NFinalizeDeath.ThrowResetException(null); } throw; } catch (ResetException) { throw; } catch { NFinalizeDeath.CheckYieldingContext(); if (IsOpenDGSInstalled) { throw; } } if (IsOpenDGSInstalled && Simulator.CheckYieldingContext(false)) { simIQ.PutDownCarriedObjects(inCurrentInteraction); } simIQ = sim.InteractionQueue; if (simIQ == null) { inCurrentInteraction.Cleanup(); break; } NFinalizeDeath.CheckYieldingContext(); if (IsOpenDGSInstalled) { simIQ.PutDownCarriedObjects(inCurrentInteraction); } simIQ.mIsHeadInteractionActive = false; simIQ.mIsHeadInteractionLocked = false; //if (IsOpenDGSInstalled) // simIQ.DeQueue(okI); if (runningInList != null && runningInList.Count > 0) { runningInList.Pop(); } simIQList = simIQ.mInteractionList; if (simIQList == null) { inCurrentInteraction.Cleanup(); break; } NFinalizeDeath.CheckYieldingContext(); //simIQList.Remove(inCurrentInteraction); niec_std.list_remove(simIQList, inCurrentInteraction); inCurrentInteraction.Cleanup(); NFinalizeDeath.CheckYieldingContext(); while (simIQList != null && niec_std.list_remove(simIQList, null)) { Simulator.Sleep(0); simIQList = simIQ.mInteractionList; } if (simIQList == null) { break; } if (sim.IsSelectable) { simIQ.FireQueueChanged(); } } } catch (NMAntiSpyException) { NFinalizeDeath.SafeForceTerminateRuntime(); } catch (StackOverflowException) { sim.mPosture = null; throw; } catch (ResetException) { throw; } catch { NFinalizeDeath.CheckYieldingContext(); if (IsOpenDGSInstalled) { throw; } else { for (int i = 0; i < 45; i++) { Simulator.Sleep(0); } continue; } } }//} //NFinalizeDeath.M(); }