public async Task ShouldFireAllTimers() { // Arrange var grain = await Silo.CreateGrainAsync <HelloTimers>(0); // Act Silo.FireAllTimers(); // Assert var state = Silo.State(grain); state.Timer0Fired.Should().BeTrue(); state.Timer1Fired.Should().BeTrue(); }
public void ShouldFireAllTimers() { // Arrange var grain = Silo.CreateGrain <HelloTimers>(0); // Act Silo.FireAllTimers(); // Assert var state = Silo.State <HelloTimersState>(grain); state.Timer0Fired.Should().BeTrue(); state.Timer1Fired.Should().BeTrue(); }