protected override void OnInit() { base.OnInit(); m_BgImage = Make <GameTexture>("RawImage"); m_BtnGet = Make <GameButton>("btn_buy"); m_BtnLabel = m_BtnGet.Make <GameLabel>("Text"); m_Items = new SignInItem[MaxSize]; for (int i = 1; i <= MaxSize; i++) { m_Items[i - 1] = Make <SignInItem>("Image_" + i); m_Items[i - 1].Visible = false; SignImageIcon imageIcon = Make <SignImageIcon>("Icon:Image_icon_" + i); m_Items[i - 1].SetIcon(imageIcon); } m_UIEffect = Make <GameUIEffect>("UI_meirilingqu"); this.m_mainEffect = Make <GameUIEffect>("RawImage:UI_meirilingqu_03"); }
public void SetIcon(SignImageIcon m_icon) { this.m_ImageIcon = m_icon; }