void Awake() { instance = this; Debug.Log("Game Awake()"); hudWindow = GameObject.Find("Hud"); adminWindow = GameObject.Find("Admin"); adminToggle = GameObject.Find("togAdmin").GetComponent <Toggle>(); GameState.newGame = true; // Clear Static entities LayoutLogic.gameObjects.Clear(); Sides.createSides(); cardLayout.buildMesh(); stepLogic.initSteps(); playerLogic.initPlayers(); }