protected ButtonWidget(SidebarWidget sidebar, string type) { this.sidebar = sidebar; this.type = type; Bounds = new Rectangle(0, 0, Size, Size); }
public ProductionCategoryButtonWidget(SidebarWidget sidebar, int index, string[] categories, string label) : base(sidebar, "unit") { Categories = categories; Bounds = new Rectangle(0, index * Size, Size, Size); TooltipTitle = label; hotkey = Game.ModData.Hotkeys["Production" + label].GetValue(); }
protected SidebarButtonWidget(SidebarWidget sidebar, string type) { this.Sidebar = sidebar; this.Type = type; this.Bounds = new(0, 0, SidebarButtonWidget.Size, SidebarButtonWidget.Size); }
public ProductionCategoryButtonWidget(SidebarWidget sidebar, int index, string[] categories, string label) : base(sidebar, "unit") { this.Categories = categories; this.Bounds = new(0, index *SidebarButtonWidget.Size, SidebarButtonWidget.Size, SidebarButtonWidget.Size); this.TooltipTitle = label; this.hotkey = Game.ModData.Hotkeys[$"Production{label}"].GetValue(); }
public ResearchButtonWidget(SidebarWidget sidebar) : base(sidebar, "button") { TooltipTitle = "Research"; }
public SellButtonWidget(SidebarWidget sidebar) : base(sidebar, "button") { this.TooltipTitle = "Sell"; }
public RepairButtonWidget(SidebarWidget sidebar) : base(sidebar, "button") { TooltipTitle = "Repair"; }
public ProductionItemButtonWidget(SidebarWidget sidebar) : base(sidebar, "unit") { }
public BomberButtonWidget(SidebarWidget sidebar) : base(sidebar, "button") { TooltipTitle = "Aircrafts"; }
public OptionsButtonWidget(SidebarWidget sidebar) : base(sidebar, "button") { TooltipTitle = "Options"; }
public RadarButtonWidget(SidebarWidget sidebar) : base(sidebar, "button") { this.TooltipTitle = "Radar"; }