Exemple #1
0
 public void SetScreen(string screenName, object content, float x)
 {
     if (!screenMap.ContainsKey(screenName))
     {
         Debug.LogError("Tried to open a screen that does exist on the manager!");
     }
     else if (content == null)
     {
         Debug.LogError("Tried to set " + screenName + " with null content!");
     }
     else
     {
         if (!base.gameObject.activeInHierarchy)
         {
             base.gameObject.SetActive(true);
         }
         Rect          rect      = rectTransform.rect;
         RectTransform obj       = rectTransform;
         Vector2       offsetMin = rectTransform.offsetMin;
         obj.offsetMin = new Vector2(x, offsetMin.y);
         RectTransform obj2      = rectTransform;
         float         x2        = x + rect.width;
         Vector2       offsetMax = rectTransform.offsetMax;
         obj2.offsetMax = new Vector2(x2, offsetMax.y);
         if ((Object)activeScreen != (Object)null)
         {
             activeScreen.gameObject.SetActive(false);
         }
         activeScreen = screenMap[screenName];
         activeScreen.gameObject.SetActive(true);
         SetTitle(activeScreen.displayName);
         activeScreen.SetTarget(content);
     }
 }
Exemple #2
0
 private void Initialize()
 {
     if (screens != null)
     {
         rectTransform = GetComponent <RectTransform>();
         screenMap     = new Dictionary <string, SideTargetScreen>();
         List <SideTargetScreen> list = new List <SideTargetScreen>();
         foreach (SideTargetScreen screen in screens)
         {
             SideTargetScreen sideTargetScreen = Util.KInstantiateUI <SideTargetScreen>(screen.gameObject, body.gameObject, false);
             sideTargetScreen.gameObject.SetActive(false);
             list.Add(sideTargetScreen);
         }
         list.ForEach(delegate(SideTargetScreen s)
         {
             screenMap.Add(s.name, s);
         });
         backButton.onClick += delegate
         {
             Show(false);
         };
     }
 }