private void OnShowPreviousImage() { var imageIndex = _displayedIndexes.Pop(); ImagePath = _images[imageIndex]; ShowPreviousImageCommand.RaiseCanExecuteChanged(); }
private void OnShowNextImage() { var imageIndex = _random.Next(0, _images.Count); _displayedIndexes.Push(imageIndex); ImagePath = _images[imageIndex]; ShowPreviousImageCommand.RaiseCanExecuteChanged(); }