void Start() { this.showCode = ReferenceBuffer.Instance.ShowCode; this.inputFocusManager = ReferenceBuffer.Instance.focusManager; var button = gameObject.GetComponent <Button>(); button.onClick.AddListener(CompileTextAndSendToTarget); }
private void Start() { var main = GameObject.Find("Main"); this.focusManager = main.GetComponent <InputFocusManager>(); this.referenceBuffer = main.GetComponent <ReferenceBuffer>(); this.fileSwitcher = GameObject.Find("ShowAvailableFilesButton").GetComponent <ShowAvailableCSFiles>(); this.actionSwitcher = GameObject.Find("ShowActionsButton").GetComponent <ShowActionsBehaviour>(); this.showCode = GameObject.Find("ShowCodeButton").GetComponent <ShowCodeBehaviour>(); }
private void Start() { var main = GameObject.Find("Main"); var rb = main.GetComponent <ReferenceBuffer>(); this.ms = main.GetComponent <TargetManagerBehaviour>(); this.showCode = rb.ShowCode; var btn = gameObject.GetComponent <Button>(); btn.onClick.AddListener(this.OnClick); }