private void ShotclockUpdate(ShotclockResponse aResponse) { if (aResponse != null && aResponse.Status == "OK") { SHOTCLOCK.Text = String.Format("{0:00}", aResponse.Time); if (aResponse.Time <= theAttentionTime) { SHOTCLOCK.Fill = new SolidColorBrush(Colors.Yellow); } else { SHOTCLOCK.Fill = new SolidColorBrush(Colors.White); } } else { SHOTCLOCK.Text = "-"; } }
private void ShotclockUpdate(ShotclockResponse aResponse) { if (aResponse != null && aResponse.Status == "OK") { this.SHOTCLOCK.Text = string.Format("{0:00}", (object)aResponse.Time); if (aResponse.Time <= this.theAttentionTime) { this.SHOTCLOCK.Foreground = (Brush) new SolidColorBrush(Colors.Yellow); } else { this.SHOTCLOCK.Foreground = (Brush) new SolidColorBrush(Colors.White); } } else { this.SHOTCLOCK.Text = "-"; } }