public void Setup()
        {
            _boardInitializerDouble        = A.Fake <BoardInitializer>();
            _consoleWrapperDouble          = A.Fake <ConsoleWrapper>();
            _boardPrinterDouble            = A.Fake <BoardPrinter>();
            _consoleCoordinateReaderDouble = A.Fake <ConsoleCoordinatesReader>();
            _inputMapperDouble             = A.Fake <CoordinatesMapper>();
            _shotResultMapperDouble        = A.Fake <ShotResultMapper>();

            _subject = new ConsoleGame(
                _boardInitializerDouble,
                _consoleWrapperDouble,
                _boardPrinterDouble,
                _consoleCoordinateReaderDouble,
                _inputMapperDouble,
                _shotResultMapperDouble);
        }
Exemple #2
0
 public void SetUp()
 {
     _subject = new ShotResultMapper();
 }