// Start is called before the first frame update
 void Start()
 {
     gManager  = GameManager.instance;
     suiScript = GameObject.Find("Canvas").GetComponent <ShopUIScript>();
     dpScript  = GameObject.Find("DummyPlayer").GetComponent <DummyPlayerScript>();
     isScript  = gameObject.GetComponentInParent <ActiveInventorySlotScript>();
     mechaPart = isScript.mechaPart;
     Debug.Log("The Unequip Button can see that it is a button on an activeinventory slot representing..." + mechaPart.name);
 }
Exemple #2
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 private void Awake()
 {
     shopUI = GameObject.Find("Shop-UI").GetComponent <ShopUIScript>();
 }
 void Start()
 {
     ShopUI     = GameObject.FindGameObjectWithTag("Shop");
     shopScript = ShopUI.GetComponent <ShopUIScript>();
 }