Exemple #1
0
    void Start()
    {
        coinPack1 = Instantiate(purchaseItemPrefab) as PurchaseItem;
        coinPack1.purchaseItemName.text         = "7 500";
        coinPack1.singleTransform.parent        = singleTransform;
        coinPack1.singleTransform.localPosition = new Vector3(0f, 1f, 0f);

        coinPack2 = Instantiate(purchaseItemPrefab) as PurchaseItem;
        coinPack2.purchaseItemName.text         = "30 000";
        coinPack2.singleTransform.parent        = singleTransform;
        coinPack2.singleTransform.localPosition = new Vector3(0f, 0.5f, 0f);

        coinPack3 = Instantiate(purchaseItemPrefab) as PurchaseItem;
        coinPack3.purchaseItemName.text         = "150 000";
        coinPack3.singleTransform.parent        = singleTransform;
        coinPack3.singleTransform.localPosition = new Vector3(0f, 0f, 0f);

        coinPack4 = Instantiate(purchaseItemPrefab) as PurchaseItem;
        coinPack4.purchaseItemName.text         = "300 000";
        coinPack4.singleTransform.parent        = singleTransform;
        coinPack4.singleTransform.localPosition = new Vector3(0f, -0.5f, 0f);

        coinPack5 = Instantiate(purchaseItemPrefab) as PurchaseItem;
        coinPack5.purchaseItemName.text         = "500 000";
        coinPack5.singleTransform.parent        = singleTransform;
        coinPack5.singleTransform.localPosition = new Vector3(0f, -1f, 0f);

        ShopEvents.AddListener(this);
        if (ShopEvents.inventory != null)
        {
            InventoryDataRecieved();
        }
    }