public void SetDriver(IFuzzyRuleBase leftRuleBase, IFuzzyRuleBase rightRuleBase) { Driver = new ShootingDriver(leftRuleBase, rightRuleBase); }
// Use this for initialization void Start() { Driver = null; BallHit = false; }
public void SetDriver(IFuzzyRuleBase leftRuleBase, IFuzzyRuleBase rightRuleBase) { Driver = new ShootingDriver(leftRuleBase, rightRuleBase); }
// Use this for initialization void Start() { Driver = null; BallHit = false; }