Exemple #1
0
 void Update()
 {
     if (Input.GetMouseButtonDown(0))
     {
         ShockWave.Get().StartIt(Input.mousePosition, true, speed, radiusOverTime, amplitudeOverTime, waveSizeOverTime);
     }
 }
Exemple #2
0
 void Update()
 {
     if (Input.GetMouseButtonDown(0))
     {
         SW = ShockWave.Get();
         SW.SetPosition(Input.mousePosition, true);
         SW.radius    = Random.Range(0.05f, 0.2f);
         SW.amplitude = Random.Range(0.05f, 0.2f);
         SW.waveSize  = Random.Range(0.05f, 0.2f);
     }
 }
 // Update is called once per frame
 void Update()
 {
     if (Input.GetMouseButtonDown(0))
     {
         if (RevSW)
         {
             ShockWave.Get().ReverseIt(Input.mousePosition, true, Speed, MaxRadius, Amp, WS);
         }
         else
         {
             ShockWave.Get().StartIt(Input.mousePosition, true, Speed, MaxRadius, Amp, WS);
         }
     }
 }
Exemple #4
0
 // Use this for initialization
 void Start()
 {
     ShockWave.Get().StartIt(transform.position, radius, waveSpeed, amp, size);
 }